Story Line Omnipotent is a sacred scroll that is used by the Gods once. In-order to save heaven. From falling to the underworld(Hell). Combo List P+P+P+P+P+K K+K+K+K+K P+P+K+K P+K+P K+P+K K+P K+[P] PG+K+K KG+K(Launcher) KG+P KG+K >>>>Z Front Grab Back Grab Counter Cost Rare Or 1050cc (GM Decison) Omnipotent is a rare scroll that can only be purchases through boxes Stance Description Stance is a side stance after 1-2 sec it'll rotate to the second stance Guard Description Guard is the same as White Fang's Running Edition Jump Edition Description When tap on space bar, the character will make a jump spin motion Front Grab Description Damage:290 Type:Knock-Back Effect of Grab: Back Grab Description Damage:275 Effect of Grab: Counter If Fail If Success Description Damage:259 Type:Knock-Back Effect of Counter: P+P+P+P+P+K Description When the 4th hit is in spinning motion,it'll create purpleish lightning asura and creates after images#Look at counter.4th hit, is similar to Chiwoo's B Skill it lock in target. For example, if someone try to ks. They'll get lock in the kick combo as well,similar to Mystic Art's P+P+K,can go up to 4 hit.5th hit,kick the target to the ground which the target bounces up to mid-air. Damage:120,76,65,75,85,100 Overall Speed:1st-4th hit is fast paced,5th-6th hit is slow Type:Fence Edger Delay:1st-6th hit is average Overall Reach:1st-6th average Extra Combo pieces are in the comment section below this one ~enjoys!!!
K+K+K+K+K Description 4th hit is like a axe kick which can go up to 2 hit. Damage:90,85,75,60,77,100 Overall Speed:1st-4th hit is very fast , last hit is very slow Type:Knock-back Overall Delay:1st-3rd hit is decent , 4th-5th hit have good delay Overall Reach:1st-3rd hit have average reach,4th hit have no reach*stay in place*,5th hit have a good reach Overall Range:The last kick's range is the same as Muscle Buster's Kick. Effect looks like :
P+P+K+K Description Damage:120,65,75,89 Overall Speed:1st-2nd hit is fast,3rd-4th hit is average speed Type:Fence Edger Overall Delay:1st-2nd hit is bad, 3rd-4th is good Overall Reach:1st-2nd hit is average,3rd-4th hit average Overall Range:Same as Muay Thai's PPPK P+K+P P+K+[P] Description When charged it'll be like Lightning's charge.ex: Spoiler Effect: Spoiler The 3rd hit's animation will look like this #The asura surround the old dude : Spoiler Damage:120,95,66 Damage w/charge:120,95,77 Overall Speed:1st hit is fast,2nd hit is decent,3rd hit is slow Type:Knock-Back Overall Delay:1st hit is bad,2nd is average,3rd is good Overall Reach:1st hit is average,2nd hit is short,3rd is far ranged Overall Range:Muay Boran's grab K+P+K Description Last hit is like Tengryukarate's PPKP Damage:90,85,100 Overall Speed:1st hit is very fast,2nd-3rd hit is slow Type:Fence Edger Overall Delay:1st hit bad,2nd 3rd hit is good Overall Reach:1st hit is average,2nd hit is short,3rd hit is short. Overall Range:Last hit is the same as Tengryukarate's PPKP.So I guess it can go overany type of fences (Including my d1ck)..... K+P K+[P] Description 1st image is a example on how the KP will look like w/o charge 2nd image is a example on how the KP will look like w/charge When charging, the character will create lightning like image above.Its like Destroyer's K+G+K.When not charge it'll just be like Metatron's KP w/o charge. Damage:90,115 Damage w/charge:90,135 Overall Speed:1st hit is very fast,2nd hit is fast Type:Knock-Back Overall Delay:1st-2nd bad Overall Reach:1st hit is average,2nd hit is short Overall Reach w/charge: Same as Destroyer's K+G+K Overall Range:Black Out's counter Effect Spoiler PG+K+K Description The 2nd hit can be a legendary launcher,it can go up to 2 hits.3rd hit , kick the target down like red rock ninjutsu's PPKK. Damage:120,85,75 Overall Speed:1st hit is fast,2nd hit is very fast,3rd hit is slow Overall Delay:1st-2nd hit is bad,3rd hit is good Overall Reach:1st hit is average,2nd hit is far,3rd hit is short Overall Range:The last kick's range is the same as leviathan grab Effect when kick the target down is like muscle buster's front grab
WHY U DO THT BS TO ME;-; Aight there i edit CLICK SUPPORT! U need sum glasses if u cant see/o/ Jk, but ya the counter is pretty much like Z Exocore's B/V skill idk which one was it . But if ur confuse I'll give u a ex: Skip to 0:51
KG+K Description 2nd hit is a unique launcher.Hit the ground which make the target fly off to the air with cool animation like the image above.This is a lock launcher if there's target surrounding u they'll get lock in as well.Cause when the character strikes the ground it shatter the ground. Damage:90,129 Overall Speed:1st hit is very fast,2nd hit is average Type:Unique Launcher Overall Delay:1st is very bad,2nd is average Overall Reach:1st hit is average,2nd hit is short Overall Range:Character stay in place (Last hit) Effect On last hit : Spoiler GK+P Description First move is a dash which leaves afterimages,second move is a quick punch which also leave afterimages Damage:185 Overall Speed:Very Fast Type:Knock-Back Overall Delays:None Overall Reach:Gourdry's decision Overall Range:Gourdry's decision Effect: GK+K Description First move is a dash which leaves afterimages,second move is similar to Eagle Claw's KG. Damage:150 Overall Speed:Very Fast Type:Knock-Back Overall Delay:None Overall Reach:Gourdry's Decision Overall Range:Its like another infinite ninjutsu's counter. Effect: >>>Z Description This is a unique >>>Z,when the character is in this position.It'll leave afterimage . This is a 2 hit >>>Z Damage:80,135 Overall Speed:Very Fast Type:Fence Edger Overall Delay:None Overall Reach:Gourdry's Decision Overall Range:Tengryukarate's PPKP Effect:Same as Tengryukarate's PPKP Forgive me for mis-spell words, forgive me for my grammar.Give me feedback on the scroll. Im a noob so forgive me.Good Day IGN:SacredSword
No, this scroll can not and will not be implemented in the current state their are problems in almost ever single input command and some overlap other input commands. The overall problems are: 1st Punch is more than 80 - All scrolls have 80 damage for the first punch Rapid attacks uneven - Have the same damage on all attack in the input Impossible commands: - G~K,K and K~G,K are the same input and if one is suppose to be K+G/G+K then that is counter and overlaps the counter. - K,P,K and K,P(chargeable) overlap with different results - PG = grab so PG,K,K is overlapping the back or the front grab - P,P,K,K 2nd punch is different from the main Punch combo - P,P,P,P,P,K The Luffy rapid punch image isn't visible and is the spinning kick a P input seems weird given how most inputs are in the scroll however the last two Kick images makes no sense as one grounds the enemy or sends them downward and the other is a jump kick. Your counter has no visible attacks for others to see and unlike the Z exo-core those players in it can't see them either. As for the knock back types they seem to not match the type of attack for front grab and counter. As the front grab seem more like a slide and the counter is raging demon would be better if they are just grounded in place.
What do u mean by impossible commands? Cyclone got a P+PG+KP Combo ? And thats possible to use in game lol For everything that I put up with the scroll GM can change it Geez by the tone of ur words. It seems really complicated are u okay? If so u want a cookie or a hug dude? I meant ma'am ................./.........
Before you continue to make an ass of yourself you really need to re-read everything Gearman told you but without your condescendingly dismissive tone because everything he said is correct. Also GMs don't interact with suggestions at all. Hell I don't even know if Gourdy checks the suggestion boards...
why df dis rare make meh so sad. Scoll looks ok but wdf man. not even cuz i poor its just i have horrible luck
Dude how am i an ass ? I did said before ,I did said forgive for me cause im a noob at thing like this. lel. Could atleast give me some credit lel
In terms of your K, G+K its easily misread as K~G, K and in the command list they look the same before the viewer starts looking at the combos themselves and their other commands that have similar mistakable formatting. Also and yes in its current state it has a high chance of not being implemented as some images are not visible from either link broken or from a typo in posting and some things in the suggestion itself needs to be edited so that it has a better chance to be consider for implementation, as it is still the developers decision on that part which can take years maybe.