Punch Kick Run Guard Counter Stance Grab Sacred Scroll "Bonkers" Based off "Busuzima" from Bloody Roar Description: Not too long ago, several agents associated with the Dark Guardians went on a mission across the world looking for the strongest fighters on Earth. It didn't take too long before they caught wind of a no-named fighter rumored to possess more strength, speed, and agility like the world had never seen. Hearing of this, the Dark Guardian agents tracked him down, kidnapped and took him back to their secret facility to be experimented on. During one of the mental experiments conducted on this fighter pushed him too far and he snapped! The fighter broke free from his restraints, beat all of his captures unconscious, and somehow in his blind rage managed to escape and was never seen again.....Luckily a hidden camera caught his movements...This is what was captured.... Stance
Command List _____________________________________________________________________________________________________ _____________________________________________________________________________________________________
Type: Grab _____________________________________________________________________________________________________ Type: Knockback Description: PPPPP - 80, 80, 45(45), 45(45), 160 - [520] P - A quick diagonal uppercut with the right hand | Damage = [85] | Speed Fast | Recovery Above Average P - A quick downward strike with the left hand | Damage = [80] | Speed Fast | Recovery Above Average P - 2 consecutive whirling downward strikes with both hands | Damage = [45(45)] | Speed Very fast | Recovery Average P - 2 consecutive whirling upward strikes with both hands | Damage = [45(45)] | Speed Very fast | Recovery Average P - A strong punch to the chest | Damage = [160] | Speed Fast | Recovery Average This combo mostly resembles Mao Gong/Shoot Boxing's punch combo _____________________________________________________________________________________________________ Type: 2 hit Knockback Description: PK - 80, 160 - [240] P - A quick diagonal uppercut with the right hand | Damage = [80] | Speed Fast | Recovery Above Average K - A swift roundhouse kick | Damage = [160] | Speed Average | Recovery Average Knockback same as Hawkhunters final kick KKKKK _____________________________________________________________________________________________________ Type: Juggle Description: PPK - 80, 80, (20)(20)60 - [285] P - A quick diagonal uppercut with the right hand | Damage = [80] | Speed Fast | Recovery Above Average P - A quick downward strike with the left hand | Damage = [80] | Speed Fast | Recovery Above Average K - Lightning fast triple bicycle kicks | Damage = [(15)(15) 60] | Speed Super Fast | Recovery Below Average Similar to the one shown, except there are only 3 kicks. The final kick (K) is actually 3 hits in one. Only the final kick launches. Kicks are as fast as Blackout's "double kicks" _____________________________________________________________________________________________________
Type: Knockback Description: K, K, K, K - 90, 90, 90, 90 - [270] K - Knee to the stomach | Damage = [90] | Speed Average | Recovery Average K - Knee to the stomach | Damage = [90] | Speed Average | Recovery Average K - A swift roundhouse kick | Damage = [125] | Speed Average | Recovery Average K - Downward axe kick | Damage = [150] | Speed Average | Recovery Average 4 evenly spaced kicks. Similar distance and knockback to Hawkhunters PKKK _____________________________________________________________________________________________________ Type: Special Ram Description: >>P | Damage = [160] | Speed Fast | Recovery Below Average Instead of a normal shoulder ram, You flail yourself at your opponent. Similar distance to Drunken Boxer >>P. Looks like you're a flying shuriken. _____________________________________________________________________________________________________ Type: Stance Change Description: Kg | Damage = [N/A] | Speed Fast | Recovery Below Average You go into a alternate grounded stance. Stance lasts as long as Kabudo's counter (Doesn't do the AOE as shown) (Not a ground hit) _____________________________________________________________________________________________________
Type: Knock back Description: Kg, P, P, P, P - [180] Kg - Stance change P - Jab | Damage = [40] | Speed Fast | Recovery Average P - Jab | Damage = [40] | Speed Fast | Recovery Average P - Jab | Damage = [40] | Speed Fast | Recovery Average P - Quick Jab into haymaker | Damage = [(20)40] | Speed Fast | Recovery Average During your alternate stance, You hit your opponent with 4 quick strikes. The last hit knocks them back as far as Muscle Buster's last kick kkk(K) (Can delay) _____________________________________________________________________________________________________ Type: Trip Description: Kg, K - [120] Kg - Stance Change K - Trip | Damage = [120] | Speed Average | Recovery Average During your alternate stance, you trip your opponent up. Similar to Red Scorpion's kg. (Also a groud hit.) _____________________________________________________________________________________________________ Type: Counter Description: G+K - [80] Counters opponent with a punch to the gut. If lands, opponent is stunned. Can be juggled after. _____________________________________________________________________________________________________ Type: Unblockable Description: >>G - [240] Non Chargable. Same timing as Darksiders >>G. Unblockable Dropkick _____________________________________________________________________________________________________
Pros -Spammy - Quick strikes -Easy to use Cons -Bad for angles -Bad against drifters -Kinda ugly lol Updates 4/4/2016
THUMBS DOWN! I WILL NEVER LET YOU MAKE ANYTHING PAST PERSONA AND SHAOLIN TIGER NOPE WE HAVE THE KINGS OF WEIRD SCROLLS, WE DON'T NEED THIS nooffenseimjusttiredofthesemultihits(i.elimenbaguazhang)
Isn't Busuzima fighting style is just sumo? So wouldn't this just be a revamped sumo? but either way ill support it cuz i loved bloody roar growing up
Don't feel bad i didn't notice till i redownloaded bloody roar 2 from my psn account and saw him fight 3 weeks ago lol
The more you know lol Why not support this game need more bloody roar Also how does the running guard attack work do you have to release it while still running or do you auto run in the direction when you start charging?