[ɪᴍᴘʟᴇᴍᴇɴᴛᴇᴅ] Sacred Scroll: Heartseeker

Discussion in 'Scroll' started by Shana, Apr 8, 2016.

?

Support?

Poll closed Nov 21, 2016.
  1. Yes

    68 vote(s)
    91.9%
  2. No

    6 vote(s)
    8.1%
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  1. Tengu

    Tengu Creator of Savate

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    my ******* word lol
     
    Shana and Shena like this.
  2. KrulTepes

    KrulTepes Active Member

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    None of these scrolls have been implemented yet.
     
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  3. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    I wish it could come out next update, but at this point, after waiting an entire year, I pretty much gave up waiting for them

    The scrolls probably won't come out until the metatron box content finishes. We are still waiting on the White Tiger Box and the Black Tortoise Box
     
  4. bigbreezy

    bigbreezy New Member

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    i strongly support this shana! nice work on the combos and juggles! i should make a video of this give u and tengu a shoutout for making good scrolls!
     
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  5. GracieVeterano

    GracieVeterano Well-Known Member

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    find me a nice G.I.R.L.
     
  6. Shihan

    Shihan Well-Known Member

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    Idk youre kinda too ugly for a girl.. i can get you a trap though?





    its not geyer than varun diq riding me by running around in tiger sets
     
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  7. GracieVeterano

    GracieVeterano Well-Known Member

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    As long as the trap’s **** is smaller than mine it’s 1000000% straight
     
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  8. Shihan

    Shihan Well-Known Member

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    damn that might be hard to find af :<
     
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  9. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    Major Update: Forget the rework for now, Heartseeker is now an official scroll!!!!



    it used the old design from the scroll design contest, and it looked even better than I imagined it!
     
    doston8 and HumoLoco like this.
  10. Yukoto

    Yukoto Well-Known Member

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    Hopefully nimonix dont forget to add in "all" of the user scroll.
     
  11. [GM]Shadow

    [GM]Shadow RedFox Games Staff Member

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    Congratulations @Shana!!!! That's awesome that the scroll that you made is now being developed!!!
     
  12. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    Here is the rework I had in mind for awhile, until the scroll released in its original scroll-design-contest form (refer to original post in pg.1)






    Heartseeker Part 5 (lost count lol)
    [​IMG]
    Description
    A style built for close combat, this scroll focuses on attacking the opponent in their center, their very soul. Strike swift and true, as a Heartseeker would.

    Created by Shana

    [​IMG]
    Now with pink hit-effects!
    [​IMG]
    Credits

    @Shana (sprite animator, editing, designer, and text)
    @Gonsegon (inspiration and sprite help)
    @SajinShasaya (inspiration and design help)
    @tinytinytintin (inspiration, design help, and sprite animations)
    @Tengu (inspiration, design help, and sprite help)
    @12characters (inspiration and sprite help)

    Capcom (owner of the sprites)
    Supporters (you all deserve credit!)


    Stance
    [​IMG]
    Opinion
    Heartseeker is a direct and efficient style, inspired by Cammy. I chose Cammy because she represents a playstyle I enjoy - rushdown and mixups. This scroll boasts a high juggle launcher count (3 launchers), along with grappling properties. The scroll's pressure game will rely heavily on the punch combos and grabs, because of its mix-up abilities with their charge inputs. The kick combos are better suited for punishing the opponent's mistakes. There will be recycled animations, because some of them suit Cammy's kit, and have similar animations. Shout-out to @tinytinytintin & @Tengu for improving the design of all the sprites, as well as the combos. Shout-out to @SajinShasaya for inspiring me; his scroll's success inspired me to explore scroll creation. Shout-out to @Gonsegon & @12characters for the guides. And shout-out to supporters! The scroll is 1 of the winners in the scroll contest, and set to officially release!


    Rising Bee Sting
    Punch Fencer + Launcher Combo

    PPP(Kcharge)
    80, 95, 110, 160*/180* [445*/465*] (* =damage due to air damage reduction)
    *third hit is a heavy knockup

    *final hit is a bounce launcher (uncharged/semi-charged) + unblockable bounce launcher (fully-charged)

    [​IMG]
    Reference
    [​IMG]
    The first punch has incredible speed, priority, recovery and hitboxes. This first punch has hitboxes similar to Geumgangtu's KP. The second punch has anti-air hitboxes, and great recovery. The third punch has anti-air hitboxes, great blockstun, great hitstun, and great recovery; it also causes a knockup. The fourth punch has large movement, and is unsafe on block. The semi-charged is unsafe on block. The fully-charged becomes an unblockable stun launcher. The time required to fully charge is 1 second. The rest of the attacks can be delayed well.

    Bee Sting

    Punch Launcher

    PP(Kcharge)
    80, 95, 130/150 [305/325]

    *final hit is a bounce launcher (uncharged/semi-charged) + unblockable bounce launcher (fully-charged)

    [​IMG]
    Reference
    [​IMG]
    The final attack has large movement, and is unsafe on block. The fully charged is an unblockable bounce launcher. The time to fully charge is 1 second.

    Whiplash
    Kick Fencer Combo

    KKKP
    90, 110, 125, 135* [470*] (* =damage due to air damage reduction)

    *third hit is a heavy knock-up
    *final hit is a knockdown

    [​IMG]
    Reference
    [​IMG]

    The first kick's properties is similar to Shoot Boxing's first kick (extremely fast, high hitstun/blockstun, and good recovery). The second kick's properties is similar to the first kick, but with massive frontal range. The third kick moves the character backwards a lot, and has massive peripheral range +anti-air hitboxes, and recovers lightning fast. The third kick's launching height is high enough for the finisher to also connect. The finisher moves the character forward a lot, has a lot of peripheral and frontal range, and is unsafe on block. The finisher has enhanced knockback on an airborne opponent, similar to Abyss BF LE's finisher. The attacks can be delayed well.

    Vine's Thorn

    Kick Combo
    K(Pcharge)
    90, 200/220 [390/410]
    *final hit is a knockdown (unblockable if fully-charged)

    [​IMG]
    Reference
    [​IMG]

    This final input has very little movement and angles perfectly. The time to fully charge is 1 second.

    Cannon Strike
    Kick Launcher
    K(G+K)
    90, 110 [200]
    *final hit is a launcher

    [​IMG]
    Reference
    [​IMG]

    The final kick has the exact same properties as Pencak Silat's launching kick

    Crash Landing

    Groundhit
    kG
    [190] standing [114] grounded

    *This attack will not knockdown a standing opponent

    [​IMG]
    Reference
    [​IMG]
    The groundhit has enormous blockstun and hitstun, just like Vale Tudo's kG.

    Fatal Leg Twister
    Running Grab
    >>G
    [260]
    *grab-hit is an unblockable grab

    [​IMG]
    If the aerial roll collides with an opponent, it will lead into an unblockable reverse grab, similar to the El Luchador's >>G.

    Queen's Twister
    Front Grab

    (G+P)
    [235]
    [​IMG]
    Exactly like Volador's grab

    Queen's Prison

    Back Grab

    (G+P)
    [235]

    [​IMG]
    Exactly like Judo's grab.

    Queen's Capture
    Counter
    (G+K)
    [270]


    [​IMG]
    Exactly like Combat Sambo's counter
     
    Last edited: Jun 19, 2018
  13. Draygashi

    Draygashi World Record (Al Hata), CUC

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    OchiSama and Shana like this.
  14. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    Yeah it sucks I had to wait THIS long for it to finally release

    I have a feeling the next one could be Buki, because of its demand


    The next question is whether Heartseeker got boxed or not

    and whether I get the scroll for creating the design
     
  15. Draygashi

    Draygashi World Record (Al Hata), CUC

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    You will get the Scroll permanently for free after the maintenance is completed.
     
    Shana likes this.
  16. [GM]Toast

    [GM]Toast RedFox Games Staff Member

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    We will make sure Nimonix gives the proper credits for your scroll. Congratulations @Shana !
     
    Bl1tz, Shana, HumoLoco and 2 others like this.
  17. Sasori

    Sasori Active Member

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    [​IMG]
    Why not pin @Shana's thread or you will do it after it comes to rf?
     
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  18. Starberry

    Starberry Community Moderator (RuF) Discord Admin (RuF & 9D) Forum Moderator

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    Hey @Shana ,

    It looks like Heartseeker will be in the shop. : )
     
    Shana likes this.
  19. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    I see a lot of people complaining about the recycled animations (in the video comment section and in the threads)

    allow me to explain why this scroll has recycled animations:

    a lot of the scrolls made in the past [suggestion-related or not] used sprites from Capcom vs SNK 2, and a lot of suggestions made back in Gamescampus and OGPlanet also used those sprites

    Since the developers recognized certain animations referred from CvSNK2 already, they decided to re-use those animations. If you created a suggestion that used unique pictures from sources outside of Fighter Generation/Sprite Resource, such as using Little Fighter sources to make a scroll like Ice Breaker, it will cause developers to take certain design risks to attempt to make the new un-recycled animation

    Because of Heartseeker being based off Cammy from CvSNK2, the recycled moveset is going to happen regardless of me wanting the scrolls with completely new animations or not

    the animations being shown in the in-game design completely matches my intended scroll design. If you refer to my scroll design in Page 1 of this thread, you will see clear similarities in the animations of the in-game, and the CvSNK2 Cammy sprites I used to reference.
     
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  20. Ahegao

    Ahegao Well-Known Member

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    gift me heartseeker when it comes out lol
     
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