I've started playing here 1 week ago. The early levels are really tough. Once you start it looks great, autohunt, extra bag/storage, but then once you ran out of pills is where the hell starts. You basically have no way to make any cash to afford pills untill u get to like level 100. Would be a good idea like on any other servers to set a price for (M) pills 99 silver per stack. War brackets are also quite weird, I believe it's due to low server population but still normal war brackets would be a good way to earn money for newcomers. Drops till master levels seem ok, but premium maps are kinda weird. I have a trouble to fill my bag even with unis after 6h of grinding also the drop rate for materials is almost non-existant.
Agree with pills price as for start just try to lvl max u can, skills wont be a problem since they are very cheap try to farm bosses a bit for materials since u are low lvl there might be a plenty of them when u reach m33 u can't find so many bosses anymore every rare u acquire save it, they are 1m if u salvage them to jailer but 1st u gotta make them into any %, save ur tin and dark steel and use on them then salvage free 1m + 9% material
Hi, i did not have problem with the pills, there is a auto-recovery so if you are a 100% healt on auto-recovery it's normal, And for the WAR i agree but for the drops in map premium the rare and unique falls well enough but i think there is a problem for the elite for drops better you can go use +10% drop if you go see the guild NPC after 2hour of connection and for mats, you should make you the boss
Here's some Ideas Lower Herbalist Prices Pots /Ahs Increase Upgrading at BlackSmith Increase leet Drop Rate - PVP -PVM Increase silver drops from mobs 5x Increase drop rate 5x Increased exp rate 5x , All in once ....... But Shinen Never Listen's I'm sure this would put silver + items + players in the community
Another issues that I've spotted are. * Low cash rewards for winning wars - Getting 1.8m for a win at m1-m20 is some kind of a joke not even to mention m21-m33 war. I would recommend to decrease Exp reward in order to improve cash rewards to 5m (m1) / 10m (m33) per win in those wars. * No different faction characters per account - would be helpful for buying/selling as no one uses Saigo at the moment.
Lets start a poll about low cash rewards in war, Lets vote on whether or not we should get more silver for winning a war? what you guys think? good idea or no?