God Fist Style Feng Wei, Geumgangtu, Hung Gar 950 Rc All combos custom edited to appear as one. Stance Punch Combo Opponent is knocked back DMG 80+85+125+170=460 Punch Combo 2 Same launcher as Shaolin, no knockback DMG 80+92+120+160=452 Kick Combo Regular backwards knockback or Knockback to the right, like Coldblood DMG 95+90+115+130+145=575 Kick Combo 2 Normal knockback same as Cold Blood DMG 95+210=305 Juggle Launcher DMG 95+132=227 Ground Hit DMG 100 Grab Could also be a counter, replaced with default grab DMG 245 Nanmu?
I used other scrolls for the damage numbers and made them slightly lower or higher Volador for kicks I think.
Can you add some more detail to your attacks like stun,knockback,and such? Also I did a tekken character suggestion with Systema and I find people can see the flow of combo from gif suggestion easier with each one placed by itself instead of united.
All the details are in the video, if the video doesn't explain enough I typed it under. I'll try to add some more. I don't like when the hits are separate, looks a lot better to me seeing the combo
You mean the gifs?I kept trying to find a link to a video explaining better,but the only links are I saw are to your other scrolls.Alright then if your fine with the stun and such they show cool.
They shouldn't have to ask.With my own tekken scroll I had expand the images so they could see every movement and nothing looked as choppy the symbols that pop up on tekken in practice hide where each attack goe's making it harder to see.
I think it would be cool if the PPPP combo lead into a juggle state, one of the ones where the opponent grabs at their abdomen and a window to juggle is open until they fall back. If it's tekken I Support.
Looks great I support but man that first punch probably should be changes as it going to look really weird or be really bad for juggling and first punch spam more so than cyclone.
Yeah that's what I was thinking, but I think it would work more than I think it wouldn't. You might need the arrow keys if anything, to step forward.