im a **** ok i love kp launcher (x2 ****) i love forward backgrab (x3 ****) i love stupid uppercut of kick combo (XXL ****) i got my ice breaker free (fill me)
gentleman's uppercut can and will be implemented poorly due to how fast it is. a poor implementation of dirty's uppercut would still look better than both a bad gentleman uppercut and the current inferno right uppercut, which looks weak and awkward due to the preceding attack being a right ax kick. a stationary attack would also accentuate the ice effect more, as it wouldn't be moving around. having a fence edging knockback would be strange with a normal dirty uppercut, but the huge icicle that covers the hand would mitigate the weirdness somewhat. having a knockback that doesn't quite fit with the animation is a minor tradeoff compared too all the benefits dirty's uppercut brings because the current back grab makes no sense??? the opponent magically turns around when you grab them from behind and a glacier pops outta nowhere it's 2016. almost 2017 now. >>g cancer is rumble fighter unleashed's alternate name. it's to make up for the removed double launcher, and since it's more cancerous it'll result in an overall buff to the scroll; this is intended to keep it in line with modern 1050rc scrolls because the scroll was originally a carat scroll that nimonix tried to sell for rc. most likely nimonix is going to interpret it incorrectly and make it have the same effect as krav maga, so it's nothing to worry about
gentleman and tengoryu karate uppercuts are too fast and a quick rising uppercut does not flow well with the sluggish preceding animations, making the end result something like savate's punch combo. inferno's uppercut has a small pause when it reaches its apex which slows the attack down, thereby supplementing the rhythm of the combo and providing more time for the icicle to stay still (the ice effect still doesn't look as good as it can, though, because there is still plenty of movement throughout a rising uppercut). it would take lots of attention to detail to be able to slow down the left uppercut in a way that makes it still look good dirty's uppercut is fast, but it is very easy to make it fit into the kick combo. your feet are planted on the ground, so you don't have to worry about tweaking the y-axis animation when slowing it down. even if nimonix borks the transition, it would still look sort of okay; if gentleman/tengoryukarate's uppercut were messed up, it would look outright terrible it's not exactly breaking one thing to fix another. there is a huge icicle that explodes in your face, so it is not too far from reality when it knocks people forward. replacing the last hit with dirty's uppercut is making one thing slightly worse to make several other things way better sacrificing safety for brute force fits more with ice breaker's theme. as per the description, it isn't some girly assassin ninja fighting style that tries to surgically dissect your opponents with "quick efficient strikes" and whatnot; this is a scroll for brutal savage rapists who just want to pound your **** with glaciers you might as well say that abyss' kg is the same as every dash skill, but it's not because of the longer startup time and the short dash distance. likewise, the >>g isn't going to have the same dash distance as iron fist's b skill. the ground hit and >>g aren't nearly as powerful enough to be actual exocore abilities, so i don't see the problem with it. in a way, asura has 2 exocore skills as well: the ground pound and the whirlwind counter