Hi,Guys i suspect foul play with some of the Guan's can some 1 put a guide together on max strength builds without rage looking for numbers Thanks Gaz3k
1 Point of Strength = 1 AP and 2 Attack Rate I'm going to have to double check it Nope thats the math behind Str
your old fuj mate(OmSom and Pomen) hits me 68k without str lix in guans They are full str with 132% rare both
Just went on lvl added 1 str it added 3 ap and 2 atk rate few times 2 ap 3 atk rate added 5 str- one added 12 ap another added 14 ,this is nice +.+ seems like there is perfect stats also and u can get random stats from adding it like 2 or 3 ap
http://twelvesky-2-characterstat.blogspot.com Old but true That's why you keep getting 1 ap each weapon has a slightly different str mutiplier That's why u gain more ap then what only your weapon adds if u add it's attack to your no handed ap amount sometimes come out as a 3-5 ap due to the decimal number
If you had that IQ you wouldn't be dumb enough to play this game. Of course I realize that means we're all a bunch of dumb asses. I accept that fact.
GodTex is correct with 2.8 AP/str while wearing Kat/Blade/Spear And it is 1.251251251 AP/str while nude. And it is 1.71 AttRate/STR Game rounds to the nearest ones. At G4 full str with favorable conditions. [2178(Str) * 2.8(DMGmultiplier)] = 6098.4 AP [6098.4 AP + (DmgTypeWeaponTotalAP) + (600AP GuildStrLix?) + (Deco&wings) + (1350 AP DMG 200%pet]* 1.2(20%dmgBuff) * (1.05 dmg mount) + (500AP HSB Stone capture) + (200AP ProvingGroundsAP) + (300 AP christmass buff) = Get hit by a truck. There you go guys. Edit: @Mr0blivionz, you might be missing 2 points in stats when you said 2176. So with 150% Leet weapon and 99% BDW, it's gonna be (14304.48 x 1.2 x 1.05) + 500HSB + 200ProvGrnd + 300JesusBuff = 19023.64 AP Can someone please confirm the rough guesstimate??
something for u to make maths bro I was with armor glvs boots and cape only none of them add damage buff on diamonds Took off armor blade ring ammy since they give stats My L12 title adds 41 str and 164 vit Have fun calculating
Allocating statistic points to Strength will not only increase the amount of Damage that you are able to deal, but also increase your chances of successfully landing an attack on a foe. Maybe it would be good to have a mix of Agility, Spirit, Strength and Vitality.