What’s the point of releasing new endgame relics every month when you can 1 shot kill players or can do cap damage on field mobs with average relics in-game? F2P players can easily catch up with P2W players with just using outdated gears. You don’t even need to spend a single dime to play this game if you really want. I don’t know when this nonsense unbalance game is going to be fix. RF is just keep on releasing new endgame relics every time just to milkout from players but doesn’t fix the godamn game
these 9 year event relics are not for new players or F2P. even though i have high level and items to run Q hard, even if i save materials for 1 month it is still not enough to make relics. these new relics are for P2W only.
I heard somewhere that the gold coin/silver coin can get easily from field boss/timed mobs in tibet, drop and from gc box. So, it's possible to get the new 9th items, if you have intermediate gears, no need end game gear + patience + luck..
I just play a bit for nostalgia sake. IMO there probably won't be another publisher after redfox so Im enjoying the game while it is still possible
I believe they should rethink this as well. It’s no use releasing new relics every event, or updated versions of old relics. Really, if there was a way to balance PvP, to make it like it used to be—where the combat wasn’t like a "CS: Go" match—it would be much more appealing. Well, I keep playing and trying to stay up to date in-game with my resources and farms, but sometimes it’s really complicated. I thought the point you raised was interesting.
For PVP balance they should just bring back what they took out when they released game for players to be able to kill each other: Total Damage Reduction during PVP by 80% that was in every version till RF, maybe even nerf it to 90% since there is to much damage. If you take something out you should be able to bring it back. Cheers.