This game does NOT need anti-pk buff. There is a better way!

Discussion in 'General Discussion' started by Garavar, Sep 18, 2025.

  1. Garavar

    Garavar Active Member

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    So we can all agree PKers have killed this game. They will kill you over and over while you are just trying to grind and people rage quit. Tao however doesn't need an Anti PK Pill even though everyone voted yes for it except 2 players. There are solutions that are much better.

    Easy Implementation

    1. Take a map no one uses like North Icy and turn off PVP. Change the mobs to 230-255 like Qingdao. Leave the drops as is so it's a XP grind only map.

    Everyone grinding XP naturally, not power leveling, goes from Liaodong to Tibet and skips North Icy. That map is always empty so Icy is the most obvious map but it can be any map that people really don't use.

    2. Don't lose pet puff on PK death. It's annoying to be killed then have to resummon and use more soul juice.

    3. Disable Relics and Gear in PVP Combat Mode. Just like Lightfoot gets disabled disable all relics and gear. PVP should be based on Level + King Fu skills and the players natural skill to click around, eat life pills or whatever. This will make PvP somewhat even and last more than 1 second.

    Requires Minor Coding

    4. Do NOT allow PKers to run to Safe Zones after a kill. If you attack another player you should be attacked by Guards until X number of minute cool down. This change would prevent the kill and hide in safe zone that happens every day in Qingdao. It will also prevent the PKer from waiting with the dead player in the safe zone to leave the safe zone to attack again.

    5. If same person kills you twice in same hour implement a pop up like location tracking prompt asking if you want to disable PvP for that player for 1 hour. If press yes they can't attack you and you can't attack them.

    Requires actual work. So likely no chance that it gets implemented.

    6. Finish Qingdao so it's much bigger and more ground for PKers to cover.

    ----

    Do one or some of these things then take a new vote on a server merge I am sure people then would want to move to Tao
     
    Last edited: Nov 15, 2025
  2. isbarkley

    isbarkley Active Member

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    How about make Tao server just a PvE server and stay on Yin server players(especially for those who like to grief) in Yin and use all the PvP maps?

    on Tao server make Bloody Plains only for open PvP and update(full revamp) the SvS for PK fun? SvS is so outdated and nobody goes there imo

    Wanted system is a big joke(needs update/ full revamp) as well. How about give bounty to those Wanted players and give a valuable rewards to those bounty hunters?

    playing this game with a broken PvP/PK system is a BIG joke

    instead of keep milking out on the players. RefFox staff/developers should do their job!
     
    almarosa likes this.
  3. Garavar

    Garavar Active Member

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    This can't be done because a known PKer who griefs and kills all day has a bunch of alt accounts he uses to auto farm with.

    So if there is a bounty system he will just use his alt accounts to kill himself and collect reward.
     
  4. isbarkley

    isbarkley Active Member

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    what is the staffs/moderators are for? check logs and trace those abusers?
     
  5. DVDAOz

    DVDAOz New Member

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    Major griefing happening last few days. Simplest fix is cap the amount of times same person can kill you. If it doesn't count for karma or combat record then shouldn't be able to be pked
     
  6. Garavar

    Garavar Active Member

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    Here is another few easy fixes to avoid griefing (which is allowed by GMs since they don't give a crap about us).

    1. Make first shot activate pvp mode but do zero damage. Give farmers a chance to fight back and not one shot killed.

    2. Disable the Hefei Tracking NPC. Farmers can't farm because PKers know where they are at all times.

    3. Disable Evade and Success Buff from healers in PvP.
     

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