Thanks for the report guys! Also for those trying to reach Master Rank 4, you will receive a quest to do so from Sima Tiezhong after reaching level 222.
Attendance rewards will be worth logging in. It wont be free scales and JS but expect atleast several xp cards like last time.
And md rewards should be worth beeing a part of a more involving effort, of creating a community ,so far i only enjoyed the 50th mob enchanced exp rate, everything else is crap in golden paper of new UI... Besides the attendance rewardz "will be worth to login for them" is not convincing at all ,im logging on either way, "make me wait in anticipation for the next reward tommorow" is more of a feel i long for.
past attendance was way better than we have right now wouldnt be surprised if they used that instead of free scale/js/banners.
What can be better than the ability to use the weapons at its fullest without having to pay money? I always thought having the Jade Separators and Scales behind payment was a stupid idea.
Why is the requirement to be a master so high? I don't like comparing to the past but it used to be Sun and Moon for master, then I think it was raised to Elemental Crown. But now it's nearly max level that you need to be a master? Is there a reason for this?
if you cant afford IM js/scales/tears you are better off buying used weapon. I mean psh+13 4slotted costs like what 50kk max?
HG5 makes sense, xp wise its only around halfway to levelcap. And you can hardly call yourself master and foster disciples if you havent at least reached HG5. Also there should only be a few masters and alot of disciples, maybe my viewpoint are colored by chinese martial arts movies, but seems a bit absurd when 95% of the server are masters, and discipleship only last a few hours. The system seems incomplete though. There is no obvious way to reach Rank2 or Rank1 master, and the rewards seems hardly worth the trouble. 10 disciples online at same time doesn´t add any extra bonus either.
HG lvl for being master is a really good idea indeed, they just gotta make up their mind about the benefits A thing that would make a lot of sense would be to give SKILL exp bonus for disciples. What's the point of having a master, if not learn faster and better? And would be cool to be like this in order of skill exp gain: same faction<same clan< same role.
Are you kidding me? HG using PSH on a PvP server? Do you know how much is a Dusk/Blood Sorcerer Weapon +13 4 slotted? Imagine the price without the free JS... All i'm saying is those JS and Scales were a big help and made me progress a lot faster in this server, i'll rather have those any day than some exp cards.