Let's improve the game? Because so much inequality.

Discussion in 'General Discussion' started by vondiehll, Aug 2, 2018.

  1. vondiehll

    vondiehll Active Member

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    Bell MAU ---> and a mecha, that the pilot enters inside, the MAU besides having atk adds to that of the pilot with elementals+adrenaline+ RB+ weapon+ MAU attack generator+ set CA + ( RL/ team atk / support team/ Consu / team def ). Very OP ( rf 4.25 update ).
    Bell MAU has 100% damage support.

    ACC LAU ---> Same thing and a robo-type wick, which uses siege kit and gets stronger, adds to the attacker with elementals+adrena+ rb+ weapon+set CA + ( RL/ team atk / support team/ Consu / team def )
    Acc LAU has 100% damage support.

    Cora SUMMONER ---> and a summoner, which has gods support etc ... Hecate is no good for anything (stun does not work little attack). Isis your damage, does not match the description. Paimon is not agression (it does not work). Inana is the only animus that is working. The animus do not add to the RB+ adrena+ elementals+ weapons etc ...The summoner climbs faster than its animus. For the experience of animus is too low. The crystals are useless as well as being very expensive.

    --> The correct one would be the damage of the animus being corrected. the damage of the animus should be added with elementals + adrenaline + RB + weapon + (Animus attack, def generator.
    does not exist) + set CA + (RL / team atk / support team / Consu / team def). I am putting the comparisons of the main classes of each race ACC / BELL / CORA.

    TOTAL INEQUALITY IN THIS UPDATE. I WISH THE REDFOX TEAM TO HEAR US.
     
    carlitosdz2017 likes this.
  2. nedius004

    nedius004 Active Member

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    The only option is to reverd back to old update summer update and put evrything that is good from new update in summer update .Totaly delete the new idea of maus. Give back summoners summons charm and let the summons shots yust stay for an extra option.Up exp of summons to make summons stay stay lvl like player itself.Rework summons isis damage ,hecate back old damage and crit,paimon give it agro so it holds mobs and make sure paimon lvls like player itself,inana need to lvl fast to same like player,
    And cora spec summons need to heal faster when there dead or give them summons heal like grazier
     
  3. bube92

    bube92 Well-Known Member

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    they could not even fix tower damage (a real problem).
    if they finally fixed this problem maybe after 1 year? then it only takes em another 10 years? to fix (less important) balance issues. i'll be playing with my grandchilds the day redfox fixes 4.25:rolleyes:
     
  4. carlitosdz2017

    carlitosdz2017 Member

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    GM want dead server?
     
  5. 4driano

    4driano Active Member

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    About Bell > ********, Armor Rider are not OP, in fact ARs were finally as well reworked.
    Accretians > Besides Deidara and David's speed atack(10 shots per second), its all normal.
    Summoners > Hecate stuns a lot, I nowadays wear a lv70 +5 jetpack and I keep being stunned.
    > Isis, agree with you, race buff should affect them.
    > Inana has good percent healing.
    > Paimom, I never understood what they suppose to do(eras ago paimom did tanker's job)
     
  6. [CM]MBL

    [CM]MBL RedFox Games Staff Member

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    Regarding tower damage: "Because of these PitBoss Health changes, if Towers are given their old damage back, Specialists will be able to kill PitBosses in seconds." More information can be found here: http://forums.playredfox.com/index.php?threads/discussion-tower-damage.43458/
     
  7. bube92

    bube92 Well-Known Member

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    everyone can kill PB's in seconds cause this patch made them have no more heal? lol.

    towers now can't even kill a NAKED CHAR they have like 1% of their old damage and yet you try to defend this?
     
  8. bube92

    bube92 Well-Known Member

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    also pls tell me what PB specialist are supposed to kill even if towers had old damage?
    jetso is bugged, caravan pb is bugged, elv land pb drops sht, K1 and K2 drops sht, elan drops lowbie items

    there is not even a single pb worth killing LOL.

    look at this sht
    Medicallab2B0004.jpg
    hq pb loot is better than the hardest pb of K2
    this patch is a pure troll.
     
  9. vondiehll

    vondiehll Active Member

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    My post is about inequality. Not about spec.
     
  10. vondiehll

    vondiehll Active Member

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    Isis is extremely weak. There's a video from years ago.
    Gamecampus to a RedFox not exactly changed anything. It only had changes for the MAUs. Nothing has been done for our animus. The animus should have the same supports as I mentioned in this post. Isis is extremely weak. There's a video from years ago. I only had changes in MAUs. Nothing was done for our animus. The animus should have the same supports I mentioned in this post. As other game races ACC/BELL receive. Summoner have low damage.with weak isis makes no difference.
     
  11. HardAzz

    HardAzz Active Member

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    So you guys have decided that it is ok to destroy the spec class in this game because of the new PBs that no one likes? That does not make any sense. For ACC this will be devastating since ACC spec class is the only class that can debuff. It is already the least played class and without towers I am not sure anyone is going to want to play it. The ability to debuff your enemy in PVP is huge part of this game.

    Whoever is in charge of this update obviously has 0 knowledge of how this game works or what made it fun to play.
     
  12. vondiehll

    vondiehll Active Member

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    I agree with you. But my post is to show the inequality between MAU / LAU / Animus. The MAUs have had major changes .. the Animus had no changes. They were only harmed. The bellatos know that the MAUs are OP. It is very sad that you see this inequality is having no help from almost anyone. We have to work together to get the game balanced.
     
    Last edited: Aug 3, 2018
  13. HardAzz

    HardAzz Active Member

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    Sorry I was a little shocked by the GMs response so I wanted to respond to it. As far as balancing MAU, LAU, and Animus I would look at giving Strikers and Summoners some extra buffs that match what MAUs get. For example I would make siege kits work more like MAU keys where instead of having 1500 shots the striker has 100kHP, extra def, is immune to debuff, crit, and has atk range to match a MAU when in siege mode. When the 100kHP is gone the striker dies and has to repair the SK.

    I have never played a summoner but I would suggest that when the Animus is summoned (for pure summoner only) the caster would be immune to debuff, crit, and have atk range to match a MAU. Then maybe depending on the animus being used they get other buffs. Like if a Paimon is summoned the caster gets a large def buff + 10k hp.

    I know what I just suggested is crazy, will never happen, and would probably break the game if it was implemented, but I think this is the point we have gotten to with this failed patch. In my opinion the best solution is to remove this patch and start over.
     
  14. vondiehll

    vondiehll Active Member

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    Sadly we did not get a reply from GM about the situation with possible changes. We did not have an answer. I hope he understands or tests to see that there really is an inequality.
     
  15. 4driano

    4driano Active Member

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    Months ago I saw vĂ­deo of GeloEterno, He's good at solo PvP and his Isis was hitting really hard like 2~2.8k damage on enemies, I dont know how Isis is working nowadays but for sure RB should affect them.
     

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