HelpingHand [shop image] Info: HelpingHand is a guild known for it's supportive and positive influence on the Rumble community. This exocore was created to be the embodiment of the organization, that you too can lend a helping hand to your fellow rumbler. Created by IMoonI. Exocore Transition - Block Master Class: All class excluding Android. Price: 1,200RC Exo appearance: HelpingHand will hover over your character with white text and a blue lining around it. Pulsing brightly every 3 seconds. [image preview tba] Type- AOE Stat change Same AOE as Doctor exocore heal buff. [Unblockable] User will raise hands in the air and then extend them to give all teammates a 10str boost and all enemies 10 arm debuff. Buff / Debuff will last 4 seconds. SP Usage: 30 Cooldown: 6 seconds Personal description: This is solely for teammate strategic performance such as a guild war where it's 40s- and you can debuff everyone to 30 arm and buff your teammates for 50 str to do some good damage if timed correctly. In a FFA scenario you can get some good slide kicks or a full combo that would chunk hp if you were to do it normally. Additional notes: It can be stacked once even if a second user has the exocore and buffs. Type - Counter Counter activated = 200 dmg. Additional notes: Remove the eye and symbols in exchange for blue lines and a Hand logo. Refer to image reference! Player holds hands together and waits to be hit once hit. The player is trapped in a hold with the same animation as in Dragon or Dark Monastery when the boss can do a final damage attack. Trapped inside it does no damage to trap the user but, if a teammate or you attack him in the hold at the end of the 5 seconds he gets a blast up. [Refer to Hunter's counter = 180 Degree counter] You can hit the player in hold up to 700 Damage points at the end the player will do the final blast and receive 700 one shot. But if the enemy is hitting the their teammate while in the lock they can subtract the total damage left to be done. Worst case scenario for you - Player is trapped and does no damage because teammates are hitting them to make sure they receive 0 damage. Best case scenario for you - Teammates and you do 700 damage and get the final hit. The blast effect will have dizzy confusion for 3 seconds as well. AOE unblockable and can hit any enemy close by. SP Usage: 50 Cooldown: 4 seconds Mechanics 1) The curse will have a counter of damage inputs and explode with the damage input tallied up after 5 seconds. 2) Same knock up as magma destroyer with dizzy confuse. Line image reference: HelpingHand Logo image reference: In Free for all Any other player can hit the curse to do additional damage. If one is hit with curse enemies can help to damage person trapped. ___________________________________________________________ Pros - Support - Counter - Buff increase - Debuff decrease - 900 DMG potential if done properly. Neutral -/+ No real damage except Counter which only does 200 dmg -/+ Teamwork needed to maximize potential -/+ Very tactical and strategic mindset Cons - Low damage - 5 seconds for damage ____________________________________________ How it would come to play in competitive play and fun games Competitive: A player would have to time himself and be good at counters to maximize this exocore. If a player traps someone in a curse he would use the buff skill to help his teammates get high str and damage the cursed player. Or counter spam and be at a 3v4 advantage for 5 seconds while he buff's his players again. Fun: Player would curse a lot of players and let others spam damage on the cursed player while still buffing himself in the meantime.
Credits-Kalel for recording -HelpingHand for brainstorming ideas -SeeJest for description change -SeeJest for V skill tweaking -pharell for additional information to be added -Lavvi for animation -Frostywich for image item
@ilovebigneptune can u make the images left that r missing the helpinghand text that overs over ur character when u exo up ___________________________ the hh logo and the blue lines around the cursed player ?? <3 <#3<#3<#<#<#<3 and i got the animations for the scroll
so hard to understand b skill so they're frozen for 5 sec? thats a bit much no? blood lord hp/relentless mace/ice blaster skill only lasts like 3 sec tops what happens if there no hits that occur after the hold, is there still a blast up and after the blast can u juggle them what happens if they're playing singles and another person hits, do they subtract damage from your hits or add damage? v skill only affects players near you im assuming? what happens if you're playing singles doubt ppl are gonna allow it in gw if its a rare
the blast does 0 damage at all it would just be a knock up move you'd see with 1 dmg you can juggle them but they will have dizzy effect still if it's FFA people who hit add to your dmg and yes the radius is just like doctor exo buff in b skill you would if 7 people r close to u all lose 10 arm and you gain 10 str for 4 seconds
how does the counter work, is it 360 like seven nights or just front and long like Hunter i dont like that theres nothing you can block for each skill v skill - unless you run away ur gonna get +10 str / - 10 arm b skill - once ur countered ur stuck (unless u can panic out)