About time that I remade this... Work in progress. EDIT : Should be finished by April 15th, 2019. --- Red - Increases overall damage. Upgrade Skill for All Classes A-Rank : +15 Damage to All Class Exocore Attack Upgrade Skill for All Classes B-Rank : +10 Damage to All Class Exocore Attack Upgrade Skill for All Classes C-Rank : +5 Damage to All Class Exocore Attack Upgrade Skill for All Classes D-Rank : +3 Damage to All Class Exocore Attack Upgrade Skill for Striker A-Rank : +25 Damage per Striker Exocore Attack Upgrade Skill for Striker B-Rank : +20 Damage per Striker Exocore Attack Upgrade Skill for Striker C-Rank : +15 Damage per Striker Exocore Attack Upgrade Skill for Striker D-Rank : +10 Damage per Striker Exocore Attack Upgrade Skill for Soul Fighter A-Rank : +25 Damage per Soul Fighter Exocore Attack Upgrade Skill for Soul Fighter B-Rank : +20 Damage per Soul Fighter Exocore Attack Upgrade Skill for Soul Fighter C-Rank : +15 Damage per Soul Fighter Exocore Attack Upgrade Skill for Soul Fighter D-Rank : +10 Damage per Soul Fighter Exocore Attack Upgrade Skill for Elementalist A-Rank : +25 Damage per Elementalist Exocore Attack Upgrade Skill for Elementalist B-Rank : +20 Damage per Elementalist Exocore Attack Upgrade Skill for Elementalist C-Rank : +15 Damage per Elementalist Exocore Attack Upgrade Skill for Elementalist D-Rank : +10 Damage per Elementalist Exocore Attack Upgrade Skill for Alchemist A-Rank : +25 Damage per Alchemist Exocore Attack Upgrade Skill for Alchemist B-Rank : +20 Damage per Alchemist Exocore Attack Upgrade Skill for Alchemist C-Rank : +15 Damage per Alchemist Exocore Attack Upgrade Skill for Alchemist D-Rank : +10 Damage per Alchemist Exocore Attack Upgrade Skill for Shaman A-Rank : +25 Damage per Shaman Exocore Attack Upgrade Skill for Shaman B-Rank : +20 Damage per Shaman Exocore Attack Upgrade Skill for Shaman C-Rank : +15 Damage per Shaman Exocore Attack Upgrade Skill for Shaman D-Rank : +10 Damage per Shaman Exocore Attack Upgrade Skill for Android A-Rank : +25 Damage per Android Exocore Attack Upgrade Skill for Android B-Rank : +20 Damage per Android Exocore Attack Upgrade Skill for Android C-Rank : +15 Damage per Android Exocore Attack Upgrade Skill for Android D-Rank : +10 Damage per Android Exocore Attack Find Weakness of Striker A-Rank : Inflicts additional damage on Striker classes by 25. Find Weakness of Striker B-Rank : Inflicts additional damage on Striker classes by 20. Find Weakness of Striker C-Rank : Inflicts additional damage on Striker classes by 15. Find Weakness of Striker D-Rank : Inflicts additional damage on Striker classes by 10. Find Weakness of Soul Fighter A-Rank : Inflicts additional damage on Soul Fighter classes by 25. Find Weakness of Soul Fighter B-Rank : Inflicts additional damage on Soul Fighter classes by 20. Find Weakness of Soul Fighter C-Rank : Inflicts additional damage on Soul Fighter classes by 15. Find Weakness of Soul Fighter D-Rank : Inflicts additional damage on Soul Fighter classes by 10. Find Weakness of Elementalist A-Rank : Inflicts additional damage on Elementalist classes by 25. Find Weakness of Elementalist B-Rank : Inflicts additional damage on Elementalist classes by 20. Find Weakness of Elementalist C-Rank : Inflicts additional damage on Elementalist classes by 15. Find Weakness of Elementalist D-Rank : Inflicts additional damage on Elementalist classes by 10. Find Weakness of Alchemist A-Rank : Inflicts additional damage on Alchemist classes by 25. Find Weakness of Alchemist B-Rank : Inflicts additional damage on Alchemist classes by 20. Find Weakness of Alchemist C-Rank : Inflicts additional damage on Alchemist classes by 15. Find Weakness of Alchemist D-Rank : Inflicts additional damage on Alchemist classes by 10. Find Weakness of Shaman A-Rank : Inflicts additional damage on Shaman classes by 25. Find Weakness of Shaman B-Rank : Inflicts additional damage on Shaman classes by 20. Find Weakness of Shaman C-Rank : Inflicts additional damage on Shaman classes by 15. Find Weakness of Shaman D-Rank : Inflicts additional damage on Shaman classes by 10. Find Weakness of Android A-Rank : Inflicts additional damage on Android classes by 25. Find Weakness of Android B-Rank : Inflicts additional damage on Android classes by 20. Find Weakness of Android C-Rank : Inflicts additional damage on Android classes by 15. Find Weakness of Android D-Rank : Inflicts additional damage on Android classes by 10. Enhanced Skill Attack A-Rank : +15 Damage per Skill Attack hit Enhanced Skill Attack B-Rank : +10 Damage per Skill Attack hit Enhanced Skill Attack C-Rank : +5 Damage per Skill Attack hit Enhanced Skill Attack D-Rank : +3 Damage per Skill Attack hit Critical Double A-Rank : 1% of hitting 100% additional damage Critical Double B-Rank : 0.5% chance of hitting 100% additional damage Critical Double C-Rank : 0.2% chance of hitting 100% additional damage Critical Double D-Rank : 0.1% chance of hitting 100% additional damage Enhanced Right foot Attack A-Rank : +11 Damage on Right foot Attack Enhanced Right foot Attack B-Rank : +8 Damage on Right foot Attack Enhanced Right foot Attack C-Rank : +4 Damage on Right foot Attack Enhanced Rear Attack A-Rank : +11 Damage on Behind Attack Enhanced Rear Attack B-Rank : +8 Damage on Behind Attack Enhanced Rear Attack C-Rank : +4 Damage on Behind Attack Enhanced Grab Attack A-Rank : +11 Damage on Grabs Enhanced Grab Attack B-Rank : +8 Damage on Grabs Enhanced Grab Attack C-Rank : +4 Damage on Grabs Enhanced Attack with Items in Possession A-Rank : +11 Damage with Items Enhanced Attack with Items in Possession B-Rank : +8 Damage with Items Enhanced Attack with Items in Possession C-Rank : +4 Damage with Items Enhanced Shoulder Tackle A-Rank : +11 Damage on Shoulder Tackle Enhanced Shoulder Tackle B-Rank : +8 Damage on Shoulder Tackle Enhanced Shoulder Tackle C-Rank : +4 Damage on Shoulder Tackle Enhanced Jumping Kick A-Rank : +11 Damage on Jumping Kick. Enhanced Punch Attack A-Rank : Inflicts an additional +5 damage to your opponent for every punch input attack. (Default key : X, fixed damage attacks are not affected.) Enhanced Punch Attack B-Rank : Inflicts an additional +4 damage to your opponent for every punch input attack. (Default key : X, fixed damage attacks are not affected.) Enhanced Punch Attack C-Rank : Inflicts an additional +2 damage to your opponent for every punch input attack. (Default key : X, fixed damage attacks are not affected.) Enhanced Punch Attack D-Rank : Inflicts an additional +1 damage to your opponent for every punch input attack. (Default key : X, fixed damage attacks are not affected.) Enhanced Kick Attack A-Rank : Inflicts an additional +5 damage to your opponent for every kick input attack. (Default key : C, fixed damage attacks are not affected.) Enhanced Kick Attack B-Rank : Inflicts an additional +4 damage to your opponent for every kick input attack. (Default key : C, fixed damage attacks are not affected.) Enhanced Kick Attack C-Rank : Inflicts an additional +2 damage to your opponent for every kick input attack. (Default key : C, fixed damage attacks are not affected.) Enhanced Kick Attack D-Rank : Inflicts an additional +1 damage to your opponent for every kick input attack. (Default key : C, fixed damage attacks are not affected.) Rear Ambush A-Rank : Has a 1% chance of inflicting an additional 100% damage to your opponent when hit from the back. Not affected by hits done in a juggle from the back. Rear Ambush B-Rank : Has a 0.5% chance of inflicting an additional 100% damage to your opponent when hit from the back. Not affected by hits done in a juggle from the back. Rear Ambush C-Rank : Has a 0.2% chance of inflicting an additional 100% damage to your opponent when hit from the back. Not affected by hits done in a juggle from the back. Rear Ambush D-Rank : Has a 0.1% chance of inflicting an additional 100% damage to your opponent when hit from the back. Not affected by hits done in a juggle from the back. --- Blue - Decreases overall damage. Skill Immune to All Classes A-Rank : -15 Damage to All Class Exocore Attack Skill Immune to All Classes B-Rank : -10 Damage to All Class Exocore Attack Skill Immune to Striker A-Rank : -25 Damage per Striker Exocore Attack Skill Immune to Striker B-Rank : -20 Damage per Striker Exocore Attack Skill Immune to Striker C-Rank : -15 Damage per Striker Exocore Attack Skill Immune to Striker D-Rank : -10 Damage per Striker Exocore Attack Skill Immune to Soul Fighter A-Rank : -25 Damage per Soul Fighter Exocore Attack Skill Immune to Soul Fighter B-Rank : -20 Damage per Soul Fighter Exocore Attack Skill Immune to Soul Fighter C-Rank : -15 Damage per Soul Fighter Exocore Attack Skill Immune to Soul Fighter D-Rank : -10 Damage per Soul Fighter Exocore Attack Skill Immune to Elementalist A-Rank : -25 Damage per Elementalist Exocore Attack Skill Immune to Elementalist B-Rank : -20 Damage per Elementalist Exocore Attack Skill Immune to Elementalist C-Rank : -15 Damage per Elementalist Exocore Attack Skill Immune to Elementalist D-Rank : -10 Damage per Elementalist Exocore Attack Skill immune to Alchemist A-Rank : -25 Damage per Alchemist Exocore Attack Skill immune to Alchemist B-Rank : -20 Damage per Alchemist Exocore Attack Skill immune to Alchemist C-Rank : -15 Damage per Alchemist Exocore Attack Skill immune to Alchemist D-Rank : -10 Damage per Alchemist Exocore Attack Skill immune to Shaman A-Rank : -25 Damage per Shaman Exocore Attack Skill immune to Shaman B-Rank : -20 Damage per Shaman Exocore Attack Skill immune to Shaman C-Rank : -15 Damage per Shaman Exocore Attack Skill immune to Shaman D-Rank : -10 Damage per Shaman Exocore Attack Skill immune to Android A-Rank : -25 Damage per Android Exocore Attack Skill immune to Android B-Rank : -20 Damage per Android Exocore Attack Skill immune to Android C-Rank : -15 Damage per Android Exocore Attack Skill immune to Android D-Rank : -10 Damage per Android Exocore Attack Reduces inflicted damage of Skill Attack A-Rank : Reduces damage inflicted by Exocore attacks by ??. Reduces inflicted damage of Rear Attack A-Rank : -11 Damage inflicted by rear attacks Reduces inflicted damage of Rear Attack B-Rank : -8 Damage inflicted by rear attacks Reduces inflicted damage of Rear Attack C-Rank : -4 Damage inflicted by rear attacks Reduces inflicted damage of Machine Gun A-Rank : -? Damage inflicted Reduces inflicted damage of Machine Gun B-Rank : -? Damage inflicted Reduces inflicted damage of Machine Gun C-Rank : -? Damage inflicted Reduces inflicted damage of Machine Gun D-Rank : -? Damage inflicted Iron Skin A-Rank : 1% chance to ignore hit and take 0 damage Iron Skin B-Rank : 0.5% chance to ignore hit and take 0 damage Iron Skin C-Rank : 0.2% chance to ignore hit and take 0 damage Iron Skin D-Rank : 0.1% chance to ignore hit and take 0 damage
Green - Increases stats permanently or for a short amount of time. It also decreases the overall consumption of your Exocore and SP gauges when using Exocores. Power of Gemstone HP A-Rank : Increases HP permanently by 120. Power of Gemstone HP B-Rank : Increases HP permanently by 80. Power of Gemstone HP C-Rank : Increases HP permanently by 50. Power of Gemstone HP D-Rank : Increases HP permanently by 30. Power of Gemstone STR A-Rank : Increases STR permanently by 4. Power of Gemstone STR B-Rank : Increases STR permanently by 2. Power of Gemstone SP A-Rank : Increases SP permanently by 36. Power of Gemstone SP B-Rank : Increases SP permanently by 24. Power of Gemstone SP C-Rank : Increases SP permanently by 12. Power of Gemstone SP D-Rank : Increases SP permanently by 6. Power of Gemstone ARM A-Rank : Increases ARM permanently by 4. Power of Gemstone ARM B-Rank : Increases ARM permanently by 2. Power of Gemstone SPD A-Rank : Increases SPD permanently by 4. Power of Gemstone SPD B-Rank : Increases SPD permanently by 2. Power of Gemstone JMP A-Rank : Increases JMP permanently by 2. Power of Gemstone JMP B-Rank : Increases JMP permanently by 1. Power of Gemstone CRI A-Rank : Increases CRI permanently by 40. Power of Gemstone CRI B-Rank : Increases CRI permanently by 30. Power of Gemstone CRI C-Rank : Increases CRI permanently by 20. Power of Gemstone CRI D-Rank : Increases CRI permanently by 10. Power of Gemstone LUC A-Rank : Increases LUC permanently by 50. Power of Gemstone LUC B-Rank : Increases LUC permanently by 40. Power of Gemstone LUC C-Rank : Increases LUC permanently by 20. Power of Gemstone LUC D-Rank : Increases LUC permanently by 10. Furious Berserk A-Rank : Increases STR by 2.5% if remaining HP is 300 or less. Furious Berserk B-Rank : Increases STR by 2% if remaining HP is 300 or less. Furious Berserk C-Rank : Increases STR by 1.5% if remaining HP is 300 or less. Furious Berserk D-Rank : Increases STR by 1% if remaining HP is 300 or less. Iron Body A-Rank : Increases ARM by 2.5% if remaining HP is 300 or less. Iron Body B-Rank : Increases ARM by 2% if remaining HP is 300 or less. Iron Body C-Rank : Increases ARM by 1.5% if remaining HP is 300 or less. Iron Body D-Rank : Increases ARM by 1% if remaining HP is 300 or less. High Tention STR A-Rank : Increases STR by 8 for the first 20 seconds of the game. High Tention STR B-Rank : Increases STR by 6 for the first 20 seconds of the game. High Tention STR C-Rank : Increases STR by 4 for the first 20 seconds of the game. High Tention STR D-Rank : Increases STR by 2 for the first 20 seconds of the game. High Tention ARM A-Rank : Increases ARM by 8 for the first 20 seconds of the game. High Tention ARM B-Rank : Increases ARM by 6 for the first 20 seconds of the game. High Tention ARM C-Rank : Increases ARM by 4 for the first 20 seconds of the game. High Tention ARM D-Rank : Increases ARM by 2 for the first 20 seconds of the game. High Tention SPD A-Rank : Increases SPD by 8 for the first 20 seconds of the game. High Tention SPD B-Rank : Increases SPD by 6 for the first 20 seconds of the game. High Tention JMP A-Rank : Increases JMP by 4 for the first 20 seconds of the game. High Tention JMP B-Rank : Increases JMP by 2 for the first 20 seconds of the game. High Tention CRI A-Rank : Increases CRI by 80 for the first 20 seconds of the game. High Tention CRI B-Rank : Increases CRI by 60 for the first 20 seconds of the game. High Tention CRI C-Rank : Increases CRI by 40 for the first 20 seconds of the game. High Tention CRI D-Rank : Increases CRI by 20 for the first 20 seconds of the game. Calmness and Tranquility A-Rank : Decreases the rate of transformation gauge being drained when Exocore active by 10%. Calmness and Tranquility B-Rank : Decreases the rate of transformation gauge being drained when Exocore active by 8%. Calmness and Tranquility C-Rank : Decreases the rate of transformation gauge being drained when Exocore active by 6%. Calmness and Tranquility D-Rank : Decreases the rate of transformation gauge being drained when Exocore active by 4%. Core Booster A-Rank : Increases transformation gauge recovery rate by 10%. Core Booster B-Rank : Increases transformation gauge recovery rate by 8%. Core Booster C-Rank : Increases transformation gauge recovery rate by 6%. Corn Booster D-Rank : Increases transformation gauge recovery rate by 4%. Highly Effective Gemstone for All Classes A-Rank : Reduces SP consumption of All Class exocore by 5%. Highly Effective Gemstone for All Classes B-Rank : Reduces SP consumption of All Class exocore by 4%. Highly Effective Gemstone for All Classes C-Rank : Reduces SP consumption of All Class exocore by 2%. Highly Effective Gemstone for All Classes D-Rank : Reduces SP consumption of All Class exocore by 1%. Highly Effective Gemstone for Striker A-Rank : Reduces SP consumption of Striker exocore by 5%. Highly Effective Gemstone for Striker B-Rank : Reduces SP consumption of Striker exocore by 4%. Highly Effective Gemstone for Striker C-Rank : Reduces SP consumption of Striker exocore by 2%. Highly Effective Gemstone for Striker D-Rank : Reduces SP consumption of Striker exocore by 1%. Highly Effective Gemstone for Soul Fighter A-Rank : Reduces SP consumption of Soul Fighter exocore by 5%. Highly Effective Gemstone for Soul Fighter B-Rank : Reduces SP consumption of Soul Fighter exocore by 4%. Highly Effective Gemstone for Soul Fighter C-Rank : Reduces SP consumption of Soul Fighter exocore by 2%. Highly Effective Gemstone for Soul Fighter D-Rank : Reduces SP consumption of Soul Fighter exocore by 1%. Highly Effective Gemstone for Elementalist A-Rank : Reduces SP consumption of Elementalist exocore by 5%. Highly Effective Gemstone for Elementalist B-Rank : Reduces SP consumption of Elementalist exocore by 4%. Highly Effective Gemstone for Elementalist C-Rank : Reduces SP consumption of Elementalist exocore by 2%. Highly Effective Gemstone for Elementalist D-Rank : Reduces SP consumption of Elementalist exocore by 1%. Highly Effective Gemstone for Alchemist A-Rank : Reduces SP consumption of Alchemist exocore by 5%. Highly Effective Gemstone for Alchemist B-Rank : Reduces SP consumption of Alchemist exocore by 4%. Highly Effective Gemstone for Alchemist C-Rank : Reduces SP consumption of Alchemist exocore by 2%. Highly Effective Gemstone for Alchemist D-Rank : Reduces SP consumption of Alchemist exocore by 1%. Highly Effective Gemstone for Shaman A-Rank : Reduces SP consumption of Shaman exocore by 5%. Highly Effective Gemstone for Shaman B-Rank : Reduces SP consumption of Shaman exocore by 4%. Highly Effective Gemstone for Shaman C-Rank : Reduces SP consumption of Shaman exocore by 2%. Highly Effective Gemstone for Shaman D-Rank : Reduces SP consumption of Shaman exocore by 1%. Highly Effective Gemstone for Android A-Rank : Reduces SP consumption of Android exocore by 5%. Highly Effective Gemstone for Android B-Rank : Reduces SP consumption of Android exocore by 4%. Highly Effective Gemstone for Android C-Rank : Reduces SP consumption of Android exocore by 2%. Highly Effective Gemstone for Android D-Rank : Reduces SP consumption of Android exocore by 1%.
Yellow - Greatly increases the rate of HP/SP recovery done by items, skills, standing and attacking. Practical Rest A-Rank : +30 HP standing still every 5 seconds Practical Rest B-Rank : +20 HP standing still every 5 seconds Practical Rest C-Rank : +10 HP standing still every 5 seconds Practical Rest D-Rank : +5 HP standing still every 5 seconds Focus A-Rank : +8 SP standing still every 5 seconds. Focus B-Rank : +6 SP standing still every 5 seconds. Focus C-Rank : +4 SP standing still every 5 seconds. Focus D-Rank : +2 SP standing still every 5 seconds. Tasty HP Food A-Rank : Increases the amount of HP recovery by 20%. Tasty HP Food B-Rank : Increases the amount of HP recovery by 15% Tasty HP Food C-Rank : Increases the amount of HP recovery by 10%. Tasty HP Food D-Rank : Increases the amount of HP recovery by 5%. Tasty SP Food A-Rank : Increases the amount of SP recovery by 20%. Tasty SP Food B-Rank : Increases the amount of SP recovery by 15%. Tasty SP Food C-Rank : Increases the amount of SP recovery by 10%. Tasty SP Food D-Rank : Increases the amount of SP recovery by 5%. Blood Eater A-Rank : Has a 2% chance of absorbing 10% of damage inflicted to your opponent and convert it into your very own HP. Blood Eater B-Rank : Has a 1.5% chance of absorbing 10% of damage inflicted to your opponent and convert it into your very own HP. Blood Eater C-Rank : Has a 1% chance of absorbing 10% of damage inflicted to your opponent and convert it into your very own HP. Blood Eater D-Rank : Has a 0.5% chance of absorbing 10% of damage inflicted to your opponent and convert it into your very own HP. Soul Eater A-Rank : Has a 2% chance of absorbing 1% of damage inflicted to your opponent and convert it into your very own SP. Soul Eater B-Rank : Has a 1.5% chance of absorbing 1% of damage inflicted to your opponent and convert it into your very own SP. Soul Eater C-Rank : Has a 1% chance of absorbing 1% of damage inflicted to your opponent and convert it into your very own SP. Soul Eater D-Rank : Has a 0.5% chance of absorbing 1% of damage inflicted to your opponent and convert it into your very own SP. ------------------------------------------------------- Black - Increases EXP and Carat Gains. Hardworking Master A-Rank : Increases EXP gain by 5%. (Actual gain : 10%) Hardworking Master B-Rank : Increases EXP gain by 4%. (Actual gain : 7%) Hardworking Master C-Rank : Increases EXP gain by 2%. (Actual gain : 5%) Hardworking Master D-Rank : Increases EXP gain by 1%. (Actual gain : 3%) Golden Hand A-Rank : Increases Carat gain by 5%. (Actual gain : 10%) Golden Hand B-Rank : Increases Carat gain by 4%. (Actual gain : 7%) Golden Hand C-Rank : Increases Carat gain by 2%. (Actual gain : 5%) Golden Hand D-Rank : Increases Carat gain by 1%. (Actual gain : 3%) --- Tips : Do not stack CRI with Blood/Soul Eater, it does not activate on critical hits. Tasty HP/SP works with anything that would recover HP/SP, which includes : (Food items dropped in stage, Pouch items and Exocores (Caduceus, Mosquito, Marang, Aquarius...) Practical Rest & Focus do not activate unless you first have an item like a Health Pack that first does the healing. There is a bug currently that prevents it from healing by itself, similar to Android's base SP regen bug. Additionally, if you start healing in-game, you will die "twice" on other people's screen. If combining gemstones, combine those with the same rank. (Example : C + C) Avalon Drivers require EXP to unlock the first 5 slots, while the bottom 5 MUST require an Expansion Kit (sold in stores for RC). Be smart and patient with your Avalon Driver. Don't mix in a "variety" of gemstones just because you're desperate to fill up your driver.
The blue A-rank reduces skill attack damage by 15. The B-rank reduces by 10. But I have a question. I tested using the A-rank against the tactical bow exo. Without an avalon driver, the damage showed 702. With the avalon driver, the damage showed 729. Is this a glitch? It's supposed to reduce it, right?
dunno but i made my avalon driver today finally after unlocking that bloody lvl 10 slot smh. good thing i had 3x xp cat but still. Im proud of my first avalon... it aint perfect but it aint sht neither ^_^
I need to update this again when I have time. Some gems still have "??" on them even though I own the gem. Is this the same when using other Exocores?
I only tested one exo. I tried AI mode because some of the bots use exo skills, but the blue gemstones doesn't seem to make a difference there. Is it ok if I add you in game, so we can test the gemstone? My IGN is toon, is yours Starberry?
So after further testing, tactical bow shows increased damage instead. It looks like a bug. But another exocore like Blazing Enforcer will get correctly reduced.
What's the difference between the red "critical double" and the green "CRI"? Does the red one work with exo damage?
Critical Double will have a chance to double your damage on practically anything you do. Grabs, Counters, Exocore skills included. Most typical Avalon builds have at least 1x Critical Double A-Rank in them.
If it's your first avalon, I recommend purchasing some of the Premium Gemstone Generators to start so you can get a mix of high and low rank gemstones to combine if required. You can go through the whole "carat only" route, but you will have to wait patiently for a very long time. I come across a lot of players who end up putting in a bunch of random gemstones.
You'll get mostly C rank and D rank gemstones and won't have a chance at most of the green ones that increase stats permanently. Once in a while, 2 C rank gemstones will combine into a B rank gemstone. Wait for a spender event first before spending on gemstones. I think spending carats on hard keys for an event boss like queen rabbit is better than gemstones because you have a chance at murwekwon se, eagle claw re, or zin taekwondo rare.
When combining gemstones, can I stack identical type of d+d, c+c, b+b, a+a all in one avalon with full effect? what about d+c+d+b+a of same type? Edit: nvm I just figured out I can stack them in the way I described it.