Discussion in 'Game Guides' started by Draygashi, Dec 8, 2016.
Tbh yeah its too hard to do to be realiable
It’s not that it’s hard, I just see it as an alternate launcher. Nothing too special about it lol
Indeed, though timing is fairly strict compared to others
You dont think sacrificing only the final attack of your nanmu is worth an entire reset?
Tbh this should be listed anyways. It's another advanced technique worth listing in a post about juggles. In Blood Dragon's case, this is a touch-of-death combo.
PPPP P P KKKK Nanmu KKKKK
KKKK P Super Art Nanmu
for some reason, it only works with one punch , i have no idea why. this is probably the weirdest advanced nanmu ive found.
HG-A1's reset can be extended with the right angles
KPP KPP KKP
Abyss BF LE 2nd reset
K(G+K) KG K(G+K) KG K(G+K)... (requires wall)
Both Muay Thai and Muay Thai SE have semi resets
Golden magic stick has a reset
KKKP KKK PPPPP I haven't tested if you can loop with the kick combo twice might be infinite idk
EDIT : you can do the reset infinitely but hitting the kick combo after the reset is just too hard to be viable because of how slow it is
Updated Tongbeiquan's Advanced Nanmus (video to be updated at a different time).
Added Hitman RE's Semi Reset (video to be added at a different time).
@Draygashi new meriken advance might be a semi reset im not sure but kkp>p>k>v works can be done without wall but very hard without one
That's quite interesting. I don't see how it can be a semi reset, though.
the first kick wont nannu if u do the first 2 punches so i thought maybe kkp > k > p > p > kkp > v was possible but its to slow i suppose
Honestly super impressive that this is still going. Kudos to everyone still finding new tech!!
KP P P PPK P P PPK P P PPK... (Infinite Reset, may require SPD to do continuously)
KP P P PPKP P P PPKP P P PPKP P P PPKP (Infinite Reset, requires a wall)
KP (Move forward A LOT) PPKP P P PPK P P PPK... (Semi Reset into Infinite Reset)
KP P P PPK Nanmu
KP P P PPKP Nanmu (Requires a wall)
Avenger can adv off K or KK
Mao Gong can adv off the first kick as well. Can't test Mao Gong SE as I don't have access to it.
Metatron has a infinite reset
KK (K+G) P P KP P P KP ... (Requires Back Wall and A Angled Juggle)
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