This event of killing those Tibetan mobs is terrible for melee players. A nuker comes with their AOE, and we don't stand a chance. GMs, change this! It's awful! Is this how you want more players? I'll make them want to quit. If you want, just delete my account!
Honestly, this sounds more like a balance issue than something worth quitting over. AOE classes usually have an advantage in mob-heavy events, so it’s not surprising melee players struggle there. Hopefully the devs take a look and adjust things, but for now it just seems like one of those situations where certain classes are naturally favored.
Do you think it's actually a balance problem, though, or just a case of certain classes shining in specific events? Have melee classes got content where they clearly outperform AOE builds?
This discussion brings up an interesting point about the event and how it affects the player experience. It’s always helpful to see community feedback, as it gives developers a better understanding of what players enjoy and what could be improved in future updates.