[Completed @ 20:20 Server Time] Server Maintenance: June 19 @ 18:00 PST

Discussion in 'Maintenance' started by [CM]MBL, Jun 19, 2018.

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  1. [CM]MBL

    [CM]MBL RedFox Games Staff Member

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    010918_main_banner01.png
    Hello Rising Force Online Community,

    June 19th 20:20 PDT Update: Maintenance is now complete, and servers are now back online!

    ================================================​

    Starting on Tuesday, June 19th at 18:00 server time, all servers will undergo maintenance for approximately 1-4 hours. An in-game notice will be given 1 hour prior to the maintenance starts.

    Changes:
    - Routine server maintenance
    - Adjusted price of Lv. 65 PvP weapons

    Date/Time:
    June 19, 2018 at 18:00 (6:00 PM PDT) server time
    Use this handy link to convert your time: http://www.worldtimebuddy.com/

    We'll update this post when the maintenance is complete, and servers are available. Thank you for your patience during the maintenance.
     
    Last edited by a moderator: Jun 19, 2018
  2. Jujurakupesek

    Jujurakupesek New Member

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    Well, 3 months have passed by and i dont see any changes/ rebalance of MAU so far. Might as well forget it, right GM?
    However, i still hope (even the probability is even smaller than i am winning a lottery) there would be adjustment made to charms and generators.
    Here are some of my suggestions:
    1. Put back the charms, generators to the NPC
    2. If you really want to make money from it (which is the case now, even tho only few players buying), i would recommend change the duration of the charms (maybe become 7 days instead of 30 days) or you can make the duration counts only when the character is online. As we all know, we all have daily routine and some of us only can online a few days in a week and it not worth to us to spend CC to purchase the generators in the current condition.
    Thank you and thats all from me. Have a good day
     
  3. ThiagoPoveda

    ThiagoPoveda New Member

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    5x prolongado???????
     
  4. Rushez

    Rushez New Member

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    we were in x5 on pegasus?
     
  5. WolfDragoon

    WolfDragoon New Member

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    So no plans to fix the problem of damage with Towers?
     
  6. PaPaCharlie

    PaPaCharlie Active Member

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    Please fix the manipulated issue. Thank you!
     
  7. Tsukasa

    Tsukasa New Member

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    They said that the damage is correct, we are trying to get access to lvl 60+ towers to check if it gets any better.
     
  8. CounterMe

    CounterMe New Member

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    Please! Fix the Manipulated files.
     
  9. amith600

    amith600 Active Member

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    no fix no nothing dang!!!
     
  10. WolfDragoon

    WolfDragoon New Member

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    55 Towers cant even kill a level 45 caster.. not sure how that is correct... i put 4 towers on HQ PBs and they laugh at my towers
     
  11. sergiofolha

    sergiofolha Member

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    Has to sell charms and generators Point Item NPC
     
  12. Roceangou

    Roceangou Active Member

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    I wanna ask whats your opinion on the Mau, why does it need a rebalance?
    I hope your not saying that Mau is too strong because Mau is usless solo in pvp unlike Striker class and mage.

    If anything all 3 race special classes need to be balanced to equal pvp propertie, Make Anima to scale for high levels comparable to Strikers, Basically Mau and Summooner Class need to be equal to Striker class which is way too over powered.

    P.S GM's please give us a Specialist Turret fix or explain why RedFox think the current attack stat is acceptable, thanks
     
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