You can get some fighting styles from Combat Overhaul Mods on the Nexus, although I personally haven't touched any of them yet. I did however complete my mod list. You can follow my streams on Steam @BZGOrigins. My most recent mod was trying to get DYNDOLOD to work but it keeps busting on me from a false mesh or texture file. My current setup houses just under a million files so sorting through them is tedious. Just a fair bit of warning, it is 101% Not Safe For Under 21 Year Olds In Public. There is Extreme Gore and Nudity with body proportions that make your current fantasies look like an obsolete movie from the 80's. It's a mature gameplay, and I am quite wholesome. The only downside is, I still use a laptop so it's usually not smooth until I enter a small cell, like a dungeon or house. Rumble Fighter is always on the back of my mind, and I've realized at this point that this is really made for a young audience. I remember it being fun when I haven't hit puberty yet, but now that I have experienced a variety of other games over the years, I seek out more content on top of quality mechanics. Skyrim Mods essentially covered me on that for the past 15 years after Rumble Fighter and the ever so occasional Wizard101. Wizard101 is literally a run and click movie sandbox with cards. I would argue that it competes better than The Sims series. The content is also getting regular updates all the time. Remember back in OGPlanet, there was also Lost Saga and Elsword Online? Elsword really ended up as the meta of beat em up style games. Last I checked, they've been updating with floods of content non-stop. Their story mode quests and multiplayer campaigns are always having new arrivals by community curators. I heard many of the great players join up with official company leaders, which in today's standards is considered the most effective marketing business model. I see the last post for suggestions and creative corner is still the mods or new development on a game similar to Rumble Fighter. The image links got broken though so I don't think anybody is seeing the progress so far. I would be interested in looking at what you guys have right now, DM me at any time. You know I'm a modder so there's something to gain from any ideas. This game has gotten small, and I doubt it will be picked up again, because the last beat em up game that blew the crowd out the sales reports was Pokken. You literally can't beat a game of that tier. Oh wait, maybe Palworld can... I can smell how fishy that game is. It feels like Pokemon secretly made a branch company that explicitly agreed to do anything and everything they can to try and overthrow Pokemon. Nintendo is definitely the type of company to do that. They already did a spicy spin off with Colosseum, hiring the entire development team with people that never heard of Pokemon in their lives. I can see the connection between Colosseum and Palworld pretty easily, considering that Pokemon released Scarlet and Violet that featured Legendaries that resemble classic 80's motor club in obvious Yakuza fashion. What better time to experiment on the gaming industry's most powerful than now? Quantum computers are creeping up so closely to the future market already. In the best case scenario for the future of Rumble Fighter, I would pretty much guess something along the lines of Modded addons, with a dedicated website and Mod installer program with it. The popularity of mods since Nexus and Forge has expanded to nearly a third of the world's gaming community. People really see games as a way to learn, not just to be entertained. In fact, being entertained by learning is even more powerful than just learning. This is probably why most company owners didn't even finish school, it's too slow when it's boring. I can't be bored typing this down, and I hope you're excited about the topics I've said here, because these are what's going to be more relevant than ever. You and I both know that the trend is moving towards more mass content, with resources that will exceed most individual computers. Companies are buying warehouses for servers just to house things like NFT's and digital assets for everyone to use. AI reuses them constantly and is flooding the creative content over conventional art. It's nothing new though, like preserving cave paintings.