NOTICE Addressing Recent Concerns

Discussion in 'Notices' started by Starberry, Dec 7, 2025.

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  1. Galija

    Galija New Member

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    Can't believe players are suggesting ways to improve spenders. No normal game in 2025 would require you to spend thousands of dollars to get items in the game. Same goes for scrolls, exos, and stats. Money should be exclusively spent on cosmetics, whether character cosmetics or exo/scroll animations. This game needs a complete overhaul on how money is spent but that most likely won't happen because they have no incentive to do that as people keep spending it on all these items I listed
     
  2. Dittoo

    Dittoo Active Member

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    Correct me if i'm wrong, and I do agree with you that the game shouldn't require you to spend thousands of dollars to get items in game, but this is more-so if an issue with the game itself being pay to win, and not necessarily an issue with spender events right? I think the items given in spenders isnt as overpowered to the point where it will give you an advantage and you have to get it, BUT i do agree with you that locking some fashion/items behind spenders is unnecessary.

    Also, one thing to consider is - Spenders is carats as well, so i think in terms of carat spenders, if they get improved, then its accessible to everyone since its in game currency and not behind a paywall.

    Do you have any suggestions in mind when you say this? We need to provide as much details to the GMs as possible, so even if they dont implement the suggestion, we will at least (and hopefully) get feedback from them on why or why not this is feasible to implement.

    But tbh I think this whole thing youre saying has more of a connection to spending thousands on boxes to get certain items/exos/scrolls right? I think thats a bigger issue as opposed to spenders, since gamble boxes is WAY more p2w, while spenders is more like "we will reward you for spending, so heres some extra items you will get"

    Am curious to hear your thoughts on this though
     
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  3. Galija

    Galija New Member

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    Rumble Fighter's whole money making policy is based off predatory monetization. They have literally put a pay wall in front of every aspect of their shop. Spender's events prey on people to spend as much as possible, making people overspend because they don't know how much somebody else spent with the reward of getting rare items and stats.

    Loot boxes are a literal gambling tool which is heavily scrutinized in every game that uses them. Similar to spenders - spend as much as possible for a chance to get a rare item. I wouldn't mind loot boxes if they implemented the changes I mention below

    Look at stats. Any decent item costs you real money to get and if you want to upgrade your gem stones to a decent number you again have to spend money.

    Scrolls and exos. Every good scroll and exo costs real money. It was only until recently they added some decent scrolls such as shoot, hitman, etc.. as carats.

    The game does absolutely nothing to incentivize new players to stick around to the game. Imagine being a player who can't spend real money at the time and throughout your entire progression of the game, the best you can achieve is drunken master and devil fang.

    Ultimately it's the players' fault for accepting the way things were at OGP at letting it continue from there.

    Exos and scrolls should all have a carat price with the option of buying with real money. Increase carat gain so you don't to play an insane amount of hours to buy just 1 scroll.

    Realistically stats shouldn't even be a thing in the game. I would remove those and have cosmetics as the paid options (increase the price slightly of cosmetics maybe?)
     
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  4. EonKain

    EonKain New Member

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    It's not my computer that's the problem it's laptop and Wi-Fi users in 2025. Thank you for looking into it though. Balance update for grab speed would be sick though.
     
    Last edited: Dec 15, 2025
  5. ToulueVang

    ToulueVang Clean Up Crew

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    We need scroll testing back. The option to click on a scroll to test it out before buying.
     
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  6. NeoStrayFox

    NeoStrayFox Clean Up Crew

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    Every single scroll or only the scrolls that are available in the shop & medal shop?
     
  7. ToulueVang

    ToulueVang Clean Up Crew

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    in the past it was only available for the scrolls in shop but because players found ways to somehow take the scroll they were practicing into real games, it was removed shortly after.
    I figure it'll be easier to code/bring back if they just make it available for the current scrolls in shop.
     
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  8. BlazexShadowx

    BlazexShadowx New Member

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    It might not be easier but to prevent abuse they could make a brand new solo battle mode with 9999999 time you have to create a room for and adding a way to Reset player character(To refresh exo/scrolls),spawn in test dummies/mobs depending on how much effort they wanna put in and a way to change exos/scrolls mid battle in said mode via a UI only found in that mode
     
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  9. Jazztech

    Jazztech Well-Known Member

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    Shaolin Snake has the wrong kG animation
    :3
     
  10. DonkeyPuncher

    DonkeyPuncher New Member

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    For Rumble Fighter to actually be good:
    -All scrolls and exos cost carats
    -All stats cost carats
    -Gems and cards all cost carats, as does Avalon and anything that makes the character stronger
    -COSMETICS can cost money
    -Carat rate is actually decent, and make it so you can't sell cosmetics for carats

    There's a reason people spend loads of money on DOTA 2 and it isn't because you get an in-game advantage by spending money.

    The system the way it is now is why the playerbase is sub 100.
     
  11. Starberry

    Starberry Community Moderator (RuF) Discord Admin (RuF & 9D) Forum Moderator

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    I am sorry for the late response. Please note that I am unable to answer all of your concerns, but I will shed some light on the ones that I can.

    Developers mainly decide on what items are implemented in store after each maintenance. Every now and then, we may suggest a special case where we can have certain items added to the store (For instance, our team requested "Christmas Cards" for an earlier year to be added). A common misconception is that we deliberately requested for items NOT to be added to the store, but this is not the case as this is also the case in KR.

    Even if the developer does not bring the limited time items back into the store, we may place some of the items in a spender instead. However, we hear you loud and clear and will be in talks with our developers as we are prepared to make a shift going into 2026. I noticed that you have many other concerns, which I am aware that you wish to have answered. However, our team will discuss about your feedback mentioned internally.

    The committee program is pending approval at this time, but I've already taken note at the folks that expressed interest in joining. This will be different from the streamers program where we plan to have senior staff and/or development team involved. Therefore before the program begins, I need to be sure that everyone is on the same page before this is carried out. This committee won't replace CAs whatsoever, but will be used as a stepping stone for feedback on things that our team plans to do. Key input from our community is crucial.
    • How can we ensure that the community won't experience such a negative experience again?
      • In some other games, cosmetics are released once and don't come back for many years later. We'll discuss with our developers on what can be done since Halloween, Black Friday & Christmas are the most sought out for periods during the year and is considered a "tradition" in a sense.
    • Would it be possible to release these sets throughout the year and not be bound by halloween/thanksgiving time?
      • At this time it won't be possible to do so.
    • I understand that your team may not have the power to resolve this issue due to the decision being up to the devs - if this is the case, what can we do in order to push for this? gather a list of complains from the community and show these to the devs?
      • Demand for certain items raised by the community may help and spread awareness. However, please note that this won't work for certain items previously mentioned that we don't plan on giving out again.
    There is no plan to bring a "wager" mode at this time and this will create issues in the long term.

    Our team experience issues with Caged Beast when we utilized it previously for a past tournament. I definitely would prefer it to work as intended, but after the more critical issues most interested by our community to be worked on first.

    Do you have any examples or would like to elaborate further on how we can modify the game lobby?

    There is a lot of promise for sure, but I am quite confident we can make some much needed changes as we head onto a new year. Given how our team has "hoped" for many things over the years, I can see why there is doubt in the air. I have confidence that we will make some much needed change as I truly believe that there is too much potential wasted on.

    Truthfully, I am hopeful that this will be the year for change. Actions speak louder than words though, so we'll have to prove ourselves with action as words themselves aren't going to hold much weight.
     
  12. Dittoo

    Dittoo Active Member

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    Thank you for your response.

    Thank you for discussing the mentioned feedback internally. If you could, please update us on the outcome of these discussions (if possible), as i believe this is just as important. Maybe your team discussed about certain feedback and deemed that it can or cannot be done due to some limitations. Without conveying to us, we will never know.

    Im going to be honest, I have been in communication with some members of the community recently, and I appreciate you sharing the roadmap of 2026 to us (much needed transparency) as well as your team's confidence in delivering such results in 2026, but in all honestly, from the community's point of view, we have lost almost all trust and faith in the GM/dev team in delivering results. It very well might not be the GM team's fault in not being able to deliver these results, and might be bottlenecked by the devs. However, the only publicly available data the community has access to is the past 5-6 years that redfox has hosted Rumble Fighter for, and though lots of things were vocalized to be pushed forward, no results, nor communications came forward. Therefore, when you vocalized the roadmap of 2026, some of the members in the community have completely lost faith in expecting results to be delivered in the future, which is understandable given their point of view.

    What i'd recommend for the GM/CM team to do moving forward is to constantly be vocal about anything and everything related to new content updates or any updates in general, including vocalizing intermediary steps/milestones achieved in a given big project. This includes updates on what got approved, what got denied and cannot be implemented, etc. This will strengthen the relationship between GM/CM and the community, thereby bringing us more "faith" in whats the come in the future.

    In this post https://forums.playredfox.com/index.php?threads/a-sneak-peek-at-a-better-rumble-fighter.58723/, you mentioned that
    and honestly, this is Completely reasonable from the community. The root cause of this is not just "devs are slow to implement these", but also the lack of transparency to the community, resulting in these types of feedback being conveyed, where folks felt that their feedback were "lost within the distant wind".

    You are absolutely right that actions speaks louder than words. But please keep in mind that communication (ie. updates, transparency, etc) and how your team "sell"/present/convey yourselves to the community is JUST as impactful and important.
     
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  13. DonkeyPuncher

    DonkeyPuncher New Member

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    They've had years to add that back in but haven't because the people who drop money on this game likely don't need it much.

    Unless their revenue is affected a lot, they won't do anything
     
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