2 more bugs, Duplicated rally + Prisoner exchange bug

Discussion in 'General Discussion (EN)' started by Sciolism, Nov 18, 2022.

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  1. Sciolism

    Sciolism New Member

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    This bug occurs after attacking another player due to alliance war. The Corps that was sent gets permanently stuck in the alliance war and duplicates in all activities including gathering, or marching anywhere.
    [​IMG]

    This bug occurs when trying to exchange prisoners[​IMG]

    Also the fog clearing bug continues to occur after a few hours of play. It is still not fixed.
     
  2. [CM]Vixen

    [CM]Vixen RedFox Games Staff Member

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    Hi @Sciolism
    Thank you for your reports. These issues have been forwarded it our developers for a fix. Are your Corps still stuck? If so, may I have the number of the stuck Corps so I can help you send them back?
     
  3. Sciolism

    Sciolism New Member

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    The corps are not stuck, the bug simply causes the rally to fail to launch at all, causing a massive time loss to everyone involved. After enough attempts at it the rally will eventually go, but it's about 1 out of 3 rallies will succeed once this bug sets in. Also you cannot touch any of the "leave now" or "cancel" buttons. They don't affect the rally except to change that chance of failure to 100%. You're still forced to wait the entire rally duration though.
     
  4. [CM]Vixen

    [CM]Vixen RedFox Games Staff Member

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    Thank you for keeping us posted. The issue is in the progress of debugging. We'll do our best to resolve it.

    https://forums.playredfox.com/index.php?threads/known-issues-last-updated-11-19-22.55237/

    If there is anything else specific we can look into, please contact us at kingdomhunter@redfox.freshdesk.com.
     
  5. Sciolism

    Sciolism New Member

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    [CM]Vixen likes this.
  6. JenniferHarris

    JenniferHarris New Member

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    The problem just prevents the rally from even starting, costing everyone involved a significant amount of time even though the corps are not stuck. The rally will eventually fail, but once this problem takes hold, only around 1 in 3 rallies will be successful. Moreover, none of the "leave now" or "cancel" buttons can be touched. They have no impact on the rally other than to increase the failure probability to 100%. Yet, you are still required to wait the entire rally.
     
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