muay thai se

Discussion in 'Scroll' started by HungryKebab, Jan 10, 2017.

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  1. HungryKebab

    HungryKebab New Member

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    muay thai se
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    Last edited: Jan 11, 2017
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  2. HungryKebab

    HungryKebab New Member

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    [​IMG]

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    1. left-hand jab
    2. right-hand jab
    3. left uppercut elbow
    4. right jumping knee

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    1. left-hand jab
    2. [juggle launcher] low spin kick (R. foot). opponent will be spinning in the air to process combo attack
    3. high kick (R. foot)

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    1. right knee
    2. left knee
    3. [juggle launcher] right uppercut elbow. opponent will be in the air to process combo attack
      • muay boran's juggle launcher (k_kk_kkp)

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    1. right knee
    2. left knee
    3. right jumping knee
      • telos' third kick (k_kk_kkk)
    4. spin counterclockwise and side kick (L. foot)
      • telos' fourth kick (k_kk_kkk_kkkk)
    5. right jumping knee

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    [ground hit] low roundhouse kick (R. foot)
    red scorpion's ground hit (kg)


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    [guard break] spin clockwise and jumping crescent kick (R. foot). opponent will not be knocked down
     
    Last edited: Jan 11, 2017
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  3. HungryKebab

    HungryKebab New Member

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    [​IMG]
    ULTIMATE RAM!!!!!!!!!
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    flying left knee. will replace default shoulder tackle animation
     
    Last edited: Jan 10, 2017
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  4. HungryKebab

    HungryKebab New Member

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    [​IMG]

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    knee your opponent twice and then kick them away. opponent will be thrown a far distance forward


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    red scorpion's counter. however, the duration of the counterattack will remain the same as the default counter
     
    Last edited: Jan 10, 2017
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  5. SacredSwordJr

    SacredSwordJr Well-Known Member

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    a run punch o.o . anyways support ! Like my comment so I notice u :L
     
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  6. SacredSwordJr

    SacredSwordJr Well-Known Member

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    Nvm dont respond back.
     
  7. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    Approved af
     
  8. HungryKebab

    HungryKebab New Member

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  9. SacredSwordJr

    SacredSwordJr Well-Known Member

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    plez let the kg skip !
     
  10. fixicebreaker

    fixicebreaker Active Member

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    what
     
  11. 12characters

    12characters Well-Known Member

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    that pk juggle launcher is gonna be op
     
  12. Tides

    Tides Well-Known Member

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    He means that when he drops from a ledge, it stops the combo, but when he lands it continues, kinda like the BWN KKP(drop)KK (skips 2nd to last kick and instantly does last hit upon landing).
     
  13. SacredSwordJr

    SacredSwordJr Well-Known Member

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    He wont know. He isnt that open minded .
     
  14. Tengu

    Tengu Creator of Savate

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    Unless this is already actually what it is I think Muay Se should have Red Scorp's kG since it's pretty standard issue on other Muay Thai styles. I dont see it getting a ram or that style of >>G. Also they'd probably make the launcher KKP which actually has a very smooth transition. Past that I can see all this happening which, if it did, would make an interesting scroll. A PK blowout would be amazing.

    Oh they'll also probably give it a 5input combo somewhere, more than likely the punch combo. They did it with Geum and TKD.
     
  15. fixicebreaker

    fixicebreaker Active Member

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    wooooooooooahh
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    but i made kkkp launcher because finding 5-hit kick combo is too hard and i don't want to change the staple cheapo edging punch combo
     
    Last edited: Jan 11, 2017
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  16. Tengu

    Tengu Creator of Savate

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    See I knew it would look smooth ^^
     
  17. HungryKebab

    HungryKebab New Member

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    telos kicks look pretty ok
     
  18. Frostwich

    Frostwich Active Member

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    wait tiny let me make shidokan se please
     
  19. fixicebreaker

    fixicebreaker Active Member

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    only i'm allowed to suggest se scrolls
     
  20. Frostwich

    Frostwich Active Member

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    i beg of you its my favret scoroll
     
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