guys i have a problem here, after i press start laucher, its start nomally, but after xkernel loading its closed with no reason or pop up, i was try to reinstal, redownload game, and still not working this is my EOD [ 11:36:28 ] D3DLINECAPS_BLEND [ 11:36:28 ] D3DLINECAPS_FOG [ 11:36:28 ] D3DLINECAPS_TEXTURE [ 11:36:28 ] D3DLINECAPS_ZTEST [ 11:36:28 ] --D3DSTENCILCAPS-------------------------------------------------------- [ 11:36:28 ] D3DSTENCILCAPS_DECR [ 11:36:28 ] D3DSTENCILCAPS_DECRSAT [ 11:36:28 ] D3DSTENCILCAPS_INCR [ 11:36:28 ] D3DSTENCILCAPS_INCRSAT [ 11:36:28 ] D3DSTENCILCAPS_INVERT [ 11:36:28 ] D3DSTENCILCAPS_KEEP [ 11:36:28 ] D3DSTENCILCAPS_REPLACE [ 11:36:28 ] D3DSTENCILCAPS_ZERO [ 11:36:28 ] --D3DPTEXTURECAPS------------------------------------------------------- [ 11:36:28 ] D3DPTEXTURECAPS_ALPHA [ 11:36:28 ] D3DPTEXTURECAPS_ALPHAPALETTE [ 11:36:28 ] D3DPTEXTURECAPS_CUBEMAP [ 11:36:28 ] D3DPTEXTURECAPS_MIPCUBEMAP [ 11:36:28 ] D3DPTEXTURECAPS_MIPMAP [ 11:36:28 ] D3DPTEXTURECAPS_MIPVOLUMEMAP [ 11:36:28 ] D3DPTEXTURECAPS_PERSPECTIVE [ 11:36:28 ] D3DPTEXTURECAPS_PROJECTED [ 11:36:28 ] D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE [ 11:36:28 ] D3DPTEXTURECAPS_VOLUMEMAP [ 11:36:28 ] --D3DTEXOPCAPS---------------------------------------------------------- [ 11:36:28 ] D3DTEXOPCAPS_ADD [ 11:36:28 ] D3DTEXOPCAPS_ADDSIGNED [ 11:36:28 ] D3DTEXOPCAPS_ADDSIGNED2X [ 11:36:28 ] D3DTEXOPCAPS_ADDSMOOTH [ 11:36:28 ] D3DTEXOPCAPS_BLENDCURRENTALPHA [ 11:36:28 ] D3DTEXOPCAPS_BLENDDIFFUSEALPHA [ 11:36:28 ] D3DTEXOPCAPS_BLENDFACTORALPHA [ 11:36:28 ] D3DTEXOPCAPS_BLENDTEXTUREALPHA [ 11:36:28 ] D3DTEXOPCAPS_BLENDTEXTUREALPHAPM [ 11:36:28 ] D3DTEXOPCAPS_BUMPENVMAP [ 11:36:28 ] D3DTEXOPCAPS_BUMPENVMAPLUMINANCE [ 11:36:28 ] D3DTEXOPCAPS_DISABLE [ 11:36:28 ] D3DTEXOPCAPS_DOTPRODUCT3 [ 11:36:28 ] D3DTEXOPCAPS_LERP [ 11:36:28 ] D3DTEXOPCAPS_MODULATE [ 11:36:28 ] D3DTEXOPCAPS_MODULATE2X [ 11:36:28 ] D3DTEXOPCAPS_MODULATE4X [ 11:36:28 ] D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR [ 11:36:28 ] D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA [ 11:36:28 ] D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR [ 11:36:28 ] D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA [ 11:36:28 ] D3DTEXOPCAPS_MULTIPLYADD [ 11:36:28 ] D3DTEXOPCAPS_SELECTARG1 [ 11:36:28 ] D3DTEXOPCAPS_SELECTARG2 [ 11:36:28 ] D3DTEXOPCAPS_SUBTRACT [ 11:36:28 ] --D3DPSHADECAPS--------------------------------------------------------- [ 11:36:28 ] D3DPSHADECAPS_ALPHAGOURAUDBLEND [ 11:36:28 ] D3DPSHADECAPS_COLORGOURAUDRGB [ 11:36:28 ] D3DPSHADECAPS_FOGGOURAUD [ 11:36:28 ] D3DPSHADECAPS_SPECULARGOURAUDRGB [ 11:36:28 ] --D3DFVFCAPS------------------------------------------------------------ [ 11:36:28 ] D3DFVFCAPS_DONOTSTRIPELEMENTS [ 11:36:28 ] D3DFVFCAPS_PSIZE [ 11:36:28 ] D3DFVFCAPS_TEXCOORDCOUNTMASK [ 11:36:28 ] --D3DVTXPCAPS----------------------------------------------------------- [ 11:36:28 ] D3DVTXPCAPS_DIRECTIONALLIGHTS [ 11:36:28 ] D3DVTXPCAPS_LOCALVIEWER [ 11:36:28 ] D3DVTXPCAPS_MATERIALSOURCE7 [ 11:36:28 ] D3DVTXPCAPS_POSITIONALLIGHTS [ 11:36:28 ] D3DVTXPCAPS_TEXGEN [ 11:36:28 ] D3DVTXPCAPS_TEXGEN_SPHEREMAP [ 11:36:28 ] D3DVTXPCAPS_TWEENING [ 11:36:28 ] D3DDEVICE_CREATION_PARAMETERS: [ 11:36:28 ] D3DCREATE_HARDWARE_VERTEXPROCESSING [ 11:36:28 ] D3DCREATE_MULTITHREADED [ 11:36:28 ] ------------------------------------------------------------------------ [ 11:36:28 ] MaxPrimitiveCount[16777215] [ 11:36:28 ] MaxVertexIndex[16777215] [ 11:36:28 ] MaxStreams[16] [ 11:36:28 ] MaxStreamStride[255] [ 11:36:28 ] MaxPointSize[8192.00000] [ 11:36:29 ] MaxTextureWidth[16384] [ 11:36:29 ] MaxTextureHeight[16384] [ 11:36:29 ] MaxTextureRepeat[8192] [ 11:36:29 ] MaxTextureAspectRatio[16384] [ 11:36:29 ] MaxTextureBlendStages[8] [ 11:36:29 ] MaxSimultaneousTextures[8] [ 11:36:29 ] MaxVolumeExtent[2048] [ 11:36:29 ] MaxAnisotropy[16] [ 11:36:29 ] MaxUserClipPlanes[8] [ 11:36:29 ] GuardBandLeft[-100000000.00000] [ 11:36:29 ] GuardBandTop[-100000000.00000] [ 11:36:29 ] GuardBandRight[100000000.00000] [ 11:36:29 ] GuardBandBottom[100000000.00000] [ 11:36:29 ] ExtentsAdjust[0.00000] [ 11:36:29 ] MaxVertexBlendMatrices[4] [ 11:36:29 ] MaxVertexBlendMatrixIndex[8] [ 11:36:29 ] MaxVertexW[10000000000.00000] [ 11:36:29 ] MaxActiveLights[10] [ 11:36:29 ] Vertex shader version [3.0] [ 11:36:29 ] MaxVertexShaderConst[256] [ 11:36:29 ] MaxVertexShaderConst[256] [ 11:36:29 ] Pixel shader version [3.0] [ 11:36:29 ] PixelShader1xMaxValue[0] [ 11:36:29 ] ==End of device caps log================================================ [ 11:36:29 ] ======================================================================== [ 11:36:29 ] FMOD : Initialize FMOD Sound system [ 11:36:29 ] ======================================================================== [ 11:36:29 ] FMOD : Use FMOD Sound system [3.74] [ 11:36:29 ] FMOD : Sound driver list [ 11:36:29 ] FMOD : Use Driver capabilities [(null)] [ 11:36:29 ] This driver will support software mode only. [ 11:36:29 ] It does not properly support 3D sound hardware. [ 11:36:29 ] FMOD : Setting mixer [ 11:36:29 ] FMOD : Set buffer size [Sound:1000][Stream:1000] [ 11:36:31 ] FMOD : Hardware channel report [ 11:36:31 ] 2D channels : 32 [ 11:36:31 ] 3D channels : 32 [ 11:36:31 ] ======================================================================== [ 11:36:31 ] ======================================================================== [ 11:36:31 ] Load sound object [ 11:36:31 ] Load sound object done [ 11:36:31 ] Load CharacterState Done. [ 11:36:31 ] _XSkillItem::LoadSCharacterStateTable() [ 11:36:36 ] _XGameItem::LoadItemProperty [ 11:36:36 ] _XGameItem::LoadNickNameInfo [ 11:36:36 ] _XGameItem::LoadItemMixTable [ 11:36:36 ] _XGameItem::LoadItemInchantTable [ 11:36:36 ] _XGameItem::LoadItemClothesInchantTable [ 11:36:36 ] _XGameItem::LoadItemClothesOptionTable [ 11:36:36 ] _XSkillItem::LoadItemSpecialInchantInfo [ 11:36:36 ] load SkillConcept done [ 11:36:36 ] _XSkillItem::LoadSkillProperty [ 11:36:36 ] load skillpackage done [ 11:36:36 ] _XSkillItem::LoadSkillPackage() [ 11:36:43 ] Load _XTS_ITEMMALLBROWSER done [ 11:36:43 ] Load _XDEF_WEBBOARD_20061211 done [ 11:36:43 ] Load _XDEF_EVENTWINDOW_WEBPAGE_20070214 done [ 11:36:43 ] Load SetTitle done [ 11:36:43 ] ======================================================================== [ 11:36:43 ] shader version [ VS : 3.0 / PS : 3.0 ] [ 11:36:43 ] [ HCR ] Use vertex shader animation [ 11:36:43 ] ======================================================================== [ 11:36:43 ] ======================================================================== [ 11:36:43 ] Change process : Nine dragons title [ 11:36:43 ] ========================================================================