I have a legitimate question for all of you Tao server players. Being the PvE server, do you think there should be a chance for true PvE? How would yal feel about adding a Anti-PK buff to the Hermit's in Kunlun?
instead Red FOX fixes this Maps bug I want to play and my character is buggy without being able to log into CC
if are looking for a farm all day game then there are other games that are pve! dont see a valid point of playing a mmorpg game that is not pvp!!
There are many points... to play a MMORPG game that doesn't require PVP. Helping others and getting help in return by partying up and completing quest or getting epi's which levels up your skills in the process for a healer/hybrid, communicate with friends while grinding, NO DRAMA, and with doing this leveling up. This game has a great potential of being a good PVE game but instead SOME individuals just want to kill each other and be ach during the process. I hear this type of communication all day long in the "real world" this is were I would like to retreat from that. If YIN is the PVP server then why even have a option for PKING on the PVE server...? Doesn't make sense. Seeing has how the PVE server is more populated then PK server kind of gives you the answer of what we, the customers, want in this game. Just like during Acclaim, Gamersfirst, and GamesCampus. My league at the end of Acclaim and then Gamersfirst to GamesCampus, was awesome.. to bad though, I believe all have moved on. Depending on the environment of the game were the individuals are not welcoming new people or older players returning to a new game as it has changed, I may not stay long.