Summary : [ Overview & Location] [Dungeon : Green and Red Pass] [Possible Loot/Drop] [The Resource / Upgrading] [Videos]
[ Overview & Location] Wild Tower's entrance is near the Nostalgic Observatory in Hangzhou (black clan map). This dungeoun is the mirror of Silver Coin Mansion is located in Nanchang (white map). Revamp passes: Green (medium) : Monsters level 160-180 Red (hard) : Monsters level : level 210-220 New ads on : New monsters have been added, and monster locations have been revamped for all passes. Beast Clan Passes can now be purchased at Dressmaker NPC, Sonwha. The amount of experience points gained in Green and Red Dungeons has been increased. The Resource list and Creation List has been updated. Some items are no longer available for trade or craft. The Entrance : The rooms : 1.First Room (Entrance) 2.The Hall of Crimson Wolf 3.The Hall of Black Leopard 4.The Hall of Gray Bear 5.The Hall of the Amber Tiger 6.The Hall of White Elephant ( 2 bosses/2 forms Savage Hands Flaming Bull)
[Dungeon : Green Run] 1.First Room (Entrance) The air inside is poisoned. You have to kill almost all mobs to open the door to advance.After the poison pillars will appear (hp lost). Beast Fighter Hawkeye - level 160 2.The Hall of Crimson Wolf In second room you have to kill the miniboss and all mobs to open the next door. You have a miniroom to loot. After you kill the mobs, the pillars will activate and you can go on. Beast Fighter Wolf Rider - level 160 Beast Warrior Azure Hawk - 170 3.The Hall of Black Leopard Same as second room. Beast Fighter Iron Hammer - level 160 Beast Warrior Red Bear - level 170 4.The Hall of Gray Bear (same) Beast Fighter Master Axeman - level 160 Beast Warrior Scarlet Peacock - level 170 5.The Hall of the Amber Tiger (same ) Beast Fighter Tiger Rider - level 160 Beast Warrior Black Mace - levele 170
6.The Hall of White Elephant ( 2 bosses/2 forms Savage Hands Flaming Bull) Here you must destroy/defeat : -the fire pillars -all minibosses (first round) -all mobs (first round) After bosses spawn : -the two bosses (have two forms) Beast Fighter Bear Rider - level 165 Beast Warrior Scarlet Peacock - level 175 Beast Warrior Black Mace - level 175 Beast Warrior Red Bear - level 175 Beast Warrior Azure Hawk - level 175 Boss spawn (Many take the first boss form to 5/2% than takes the second boss, kills the second boss and let the second boss form spawn. After goes back to first) : Savage Hands, first form - level 180 Savage Hands, second form - level 180 Flaming Bull, first form - level 180 Flaming Bull, second form - level 180 The loot rooms & exit:
[Dungeon : Red Run] 1.First Room (Entrance) The air inside is poisoned. You have to kill almost all mobs to open the door to advance.After the poison pillars will appear (hp lost). Beast Fighter Hawkeye - level 210 2.The Hall of Crimson Wolf In second room you have to kill the miniboss and all mobs to open the next door. You have a miniroom to loot. After you kill the mobs, the pillars will activate and you can go on. Beast Fighter Wolf Rider - level 210 Beast Warrior Azure Hawk - 215 3.The Hall of Black Leopard Same as second room. Beast Fighter Iron Hammer - level 210 Beast Warrior Red Bear - level 215 4.The Hall of Gray Bear (same) Beast Fighter Master Axeman - level 210 Beast Warrior Scarlet Peacock - levele 215 5.The Hall of the Amber Tiger (same ) Beast Fighter Tiger Rider - level 210 Beast Warrior Black Mace - levele 215 6.The Hall of White Elephant ( 2 bosses/2 forms Savage Hands Flaming Bull) Here you must destroy/defeat : -the fire pillars -all minibosses (first round) -all mobs (first round) After bosses spawn : -the two bosses (have two forms) Beast Fighter Bear Rider - level 210 Beast Warrior Red Bear - level 215 Beast Warrior Black Mace - level 215 Beast Warrior Scarlet Peacock - level 215 Beast Warrior Azure Hawk - level 215 Boss spawn (Many take the first boss form to 5/2% than takes the second boss, kills the second boss and let the second boss form spawn. After goes back to first) : Savage Hands, first form - level 220 Savage Hands, second form - level 220 Flaming Bull, first form - level 220 Flaming Bull, second form - level 220
[Possible Loot/Drop] Wild Tower Item Drop List Advanced Golden Blade Iron Nugget (Low/Mid) Wild Tower Hat (M/F) Wild Tower Jacket (M/F) Wild Tower Pants (M/F) Wild Tower Wristbands (M/F) Wild Tower Coins Boots (M/F) Withdrawing Name with One Hit Wild Tower Hat (M/F) Withdrawing Name with One Hit Wild Tower Jacket (M/F) Withdrawing Name with One Hit Wild Tower Pants (M/F) Withdrawing Name with One Hit Wild Tower Wristbands (M/F) Withdrawing Name with One Hit Wild Tower Boots (M/F) [Good/Bad] Phoenix Bead of Fire [Good/Bad] Phoenix Bead of Water [Good/Bad] Phoenix Bead of the Tree of Life [Good/Bad] Phoenix Bead of Iron [Good/Bad] Phoenix Bead of Earth Mighty Crystal Low Mighty Crystal Mid Mighty Crystal High Raw Silk Low Raw Silk Mid Raw Silk High Flowstone Low Flowstone Mid Flowstone High A Piece of Steel [Level 1-10] Enhancement Stone C11-12 Skill Books Green Jade of Death Vault of Death Bead Vault of Death Plate Shard (1) Vault of Death Plate Shard (2) Vault of Death Plate Shard (3) Vault of Death Plate Shard (4) Vault of Death Plate Shard (5) Possible loot /Green: (Mobs + Boxes) Possible loot /Red: (Mobs + Boxes)
[The Resource / Upgrading] Valuable resource : 1. Plates : I, II, III, IV & V are possible drops from last form of bosses. They form WT bead, the relic of WT. 2.Ornaments can drop or be created using WT resource. Ornaments can fail when are created/ crafted. 3. Clothes : mobs & bosses drops clothes that can be upgraded in superior ones They can be created from level 1 to epic using in WT resource and WT beads. Level 1 clothes : The New Epic Set : Req: 12 of Hermit
4. New Inner Clothes Warrior & Chi Kung : mobs & bosses drops inner clothes . They can be created from WT relics & vault of death bead. They have penalty stats - 30 to all attributes and increase criticals.