Scroll Name: Joker Cost: 1050 RC Scroll Photo: Description: Francis the Jester was a very fast and agile person who had a thing for gymnastics just as much as pranks, and having impeccable footwork. He then created his own fighting style named "Joker" right before he passed. His will lives on through this sacred scroll. Combo #13 Hit) 222 Damage P-P-K (Slightly above average speed) The user throws a right roundhouse kick into a left straight kick, and finishing the enemy off by catching them with their foot and backflip kickslamming them into the groundand they bounce up as the user turns around when the combo ends successfully. (Similar to Soulless juggle launch height). Combo #2: (9 hit [2hits per spin attack]) 301 Damage K-K-K-K-K (Fast Speed) The user throws a left straight, a right uppercut, a powerful roundhouse kick, 4 spin attacks, a backfist, and a frontflip kick on the top of their enemies head to smash their face into the ground (Similar effect to Plum Ninjitsu final ground punch effect.) Combo #3: (2 Hit) 171 Damage P-K (Uncharged) (Slightly above average speed) The user roundhouse kicks the enemy, and swings their foot around to give a powerful kick to the enemy. Combo #4: (5 Hit [3 hits within the charged blazing kick]) 305 Damage P-HOLD K (Charged Juggle Launcher [Like Metatron's charged stun/Same Time to charge stun]) The user roundhouse kicks the enemy, swings their foot around and charges up the blazing power, and unleashes a powerful flaming kick (Similar to Lightning's kick charge, but last hit stuns the enemy). Combo #5: (1 Hit) 210 Damage KG-P (Fast) The user rolls and leaps forward to inflict a dangerously devastating blazing kick. If the roll is too close to the enemy, the user phases through their enemy with the roll. Combo #6: KG-K (Fast) The user rolls past their enemy, and then phases back through them back to where they were to decrease their speed for a short amount of time. Combo #7: 189 Damage -> -> Z (Fast) The user runs and backflip kicks a blazing fireball from their foot. (Also used as ground hit) Grab 205 Damage Z+X The user spins very fast and swings out a devastating whirlwind kick to their enemy and sweeps them to the right (Just like cold blood grab). Counter 190 Damage Z+C (Another Serpent's Laughing Counter with both of the user's hands in his pockets) The user catches the enemy with their foot and flips them backward (Just like avenger grab). Nanmu (16 Hit [Spin Attacks are 2 Hits Each]) 600 Damage V **The front flip kick is modified in the nanmu to be a juggle launcher so that the last backflip kick slam can catch it within the nanmu.** In Game Name: Sacci BIGGEST SUPPORTER: Oils Free Scroll Copies for: Oils, Oskian, Daisuke PLEASE LIKE AND SUPPORT!