Rumble Fighter Servers Opening Soon!

Discussion in 'Notices' started by [GM]Gourdy, Mar 19, 2016.

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  1. Flamekiller

    Flamekiller Glacial Master & Clean Up Crew

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    It's 6 pm PDT/9 pm EST
     
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  2. Yusuke

    Yusuke Best Dressed

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    That's better lol.
     
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  3. Credibleblock617

    Credibleblock617 Well-Known Member

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    Alright thanks :D
     
  4. Yinyo

    Yinyo New Member

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    Don't know if this question has been answered or asked. Will we be given a free name change?
     
  5. Yusuke

    Yusuke Best Dressed

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    Lol definitely no. You'll have to buy a name changer if you wish to have a new IGN at launch.
     
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  6. Flamekiller

    Flamekiller Glacial Master & Clean Up Crew

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    I don't think so anyways:
    14. When the server launches on March 23, will all IGNs be reset? Will people who haven't transferred yet have their IGNs taken?
    Example: My IGN is potato and I request a transfer on March 27. Can someone else take "potato" on March 23?

    At least until next month, IGNs will be kept.(New 3/21/2016)-GM
     
  7. Boruto

    Boruto Member

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    For us EU's its on thursday morning and for NA's wednesday round 6-8pm
     
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  8. Boruto

    Boruto Member

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    To be honest theres not really a point because alot of eu's quit :/ if you get me
     
  9. Yusuke

    Yusuke Best Dressed

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    Yeah, I no longer think eu needs their own server. It'll be a waste of money. Instead region lock the channels. That way when a EU player logs on, they'll be able to play play in their own channel and free from lag.
     
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  10. Dreccy

    Dreccy New Member

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    welp than
     
  11. FlyingNimbus

    FlyingNimbus Active Member

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  12. Yusuke

    Yusuke Best Dressed

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    Still plenty of time left.
     
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  13. NeoChomik

    NeoChomik Member

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    Didnt GC try the same thing? Because if GC tried the same thing, I must say I found the solution not that great. I lagged anyway, and the irony was that i had LESS lagg with NA players than with my fellow EU's. But if you have some other region lock in mind, I would like to know more.
     
  14. Yusuke

    Yusuke Best Dressed

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    They did have the separate channels but they were not locked. How is it you lagged less with NA players? It's p2p. I would think that playing with your fellow Europeans would have minimal lag.
     
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  15. NeoChomik

    NeoChomik Member

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    I have NO idea how that worked. Maybe they were not NA, maybe something else. Point is: whenever i tried to play on EU channel, Everyone was teleporting like crazy. on NA channel, this happened less. (The Fact EU Channels were empty 86% of times i played did not help)

    But I lagged nonetheless. Not being able to play games like normal players, only NHAA, solo boss mode and AI mode (which I still think was a great addition). That's why I'm curious about how connection for EU players will be treated. I want to play the game I love. But if it will be like GC all over again, then there's nothing to me.
     
  16. Yusuke

    Yusuke Best Dressed

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    Yeah I feel for you guys.even if you get your own servers, they'll be hosted in the US so it really doesn't make a difference. That's why region blocking the channels would be better. Sure Redfox should do some marketing but the EU community needs to tell others about the game. I noticed the FB likes keep on increasing so that's a good start. Steam is the biggest thing that RF needs.
     
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  17. NeoChomik

    NeoChomik Member

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    If RF would get released on steam, oh the possibilities. But is it a game that would work with steam well ?
     
  18. Yusuke

    Yusuke Best Dressed

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    I think so. The biggest thing that steam brings is awareness. There's about 7 million users on steam per day. Just think of the amounts of people who could potentially play rumble fighter.
     
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  19. NeoChomik

    NeoChomik Member

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    And those ultra-negative reviews.
    "Horrible game, everything is pay2win, the game is unplayable because of the lagg. "
     
  20. tamirtov

    tamirtov Clean Up Crew

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    Yeah, but many will come if they see that there is server only for EU players.
     
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