Praying Mantis RE

Discussion in 'Scroll' started by TheFuzionBranz, Apr 23, 2019.

?

Support da king of 1v1 scroll?

  1. Yeah

    100.0%
  2. No

    0 vote(s)
    0.0%
  1. TheFuzionBranz

    TheFuzionBranz Well-Known Member

    Joined:
    Mar 4, 2016
    Messages:
    464
    Likes Received:
    609
    Praying Mantis RE:

    Combos: Red = Recycled Animations added
    PPPPP: Same as Original
    PPPZP: Same 3 punch combo followed by CzP combo
    PPPZK: Same 3 punch combo followed by CzK combo
    KKKKK: Extra hit added to on second input of combo, Simular range to Akido's second input KKKK. Massive angle range to confirm the first hit from far on any angle. Rest of combo is the same but more speed.
    KKKP: Extra hit added to on second input of combo, Simular range to Akido's second input KKKK. Massive angle range to confirm the first hit from far on any angle. Rest of combo is the same but more speed.
    KPP: Higher lift, more knockback.
    >>Z: Same animation as the P of CzP. Applies ground hit.
    Cz: Animation has more I-Frames with ghost trail.
    CzK: Can cancel original Cz fast than before, With ghost trail.
    CzP: Same as before but with ghost trail.
    B: Does Cz, Followed by a Dash. If connected it will do the praying mantis Grab.



    Video:

     

Share This Page