[Official]Scroll Update Thread

Discussion in 'Game Help and Tips' started by TheFuzionBranz, Oct 19, 2016.

  1. TheFuzionBranz

    TheFuzionBranz Wiki Creator & Manager, Scroll Masters Finalist

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    This will be the official thread including all of the updates done to scrolls and additions to the game.





    Another Baguazhang
    -White Aura animation Added to Nanmu.

    Another Infinite Ninjitsu
    - kG Grab animation had been improved.
    -White Aura animation Added to Nanmu.
    -Ground Hit speed has been increased.
    -Ground Hit has had its hitbox adjusted and throw distance modified.
    (Ground hit connects to everything now)

    Another Serpent
    -White Aura animation Added to Nanmu.

    Asura
    -Launcher has better recovery + lift height.
    -Combos have been made smoother.
    -CzK range has been adjusted

    Choy Li Fut
    -Combo's are smoother.
    -Counter fixed when angled.
    -Alternate nanmu still BROKEN.

    Destructive Staff
    -The v skill has bring back from the original. which is increase speed, hitbox, and decreased the recovery.
    -The b skill had been nerfed the recovery.
    -B Skill now hits 7 times instead of 4

    Electro
    -Recovery improved.
    -Kick combo is smoother.
    -Lift reduced on KCK combo in air (Unless on wall).
    -Ground hit has a bigger hitbox. (Can be landed on every grab, while before magnets and angles stopped ground hit from connecting)

    Inferno:
    -Cz Now ground hits, 5x 60dmg (300total)
    -Cz has its speed increased


    Mystic Arts:
    - Cz K buff duration increased by 1 second

    Red Storm:
    - Front grab : Does not change direction you face after animation
    - Back grab : Animation speed increased.

    Sanshou:
    - Cz P uncharged has receiveda new animation.

    Shaolin Tiger:
    -Punch combo lift adjusted in juggle.
    -Hitbox increased on ground hit.
    -CzP launcher has better recovery.

    Sumo:
    - Front grab throw distance reduced.
    - Rear grab throw distance reduced.
    -Cz has better recovery and more stun.
    -Cz launcher is less forgiving with its recovery+lift making it harder to juggle.

    The Frozen General:
    - Recoveries improved.
    -Damage overtime skill has been slightly modified.
     
    Last edited: Oct 19, 2016
    Shana likes this.
  2. BloodNinja

    BloodNinja Well-Known Member

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    Forgot Tiger Reset Patched
     
  3. BloodNinja

    BloodNinja Well-Known Member

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    "Ground tit"lol
     
  4. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    nice

    and it seems that the dmg value database dude quit

    we'll need somebody to cover for him soon
     
    BJJFromGJJ likes this.

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