Item Overview Guide made by iMetal. Item Categories: There are thirteen categories of items, divided by usage. Weapons, Wardrobe, Accessories and Ornaments are classified as Equipment. Food, Tomes, Manuals, Elixirs and Clan Consumables are Consumable Items. The Conqueror’s Chests and Keys, Life Tools and Resources are used either in special situations or through a separate interface. Lastly, Quest Items are special Items only available during Quests and used to check quest progression. All Items in 9Dragons can receive various properties, such as ability to transfer through storage, to discard, to trade, or to simply give to another player. Some Items may also break, become damaged, be repaired, be modified or be refined. Weapons: Every character can use every kind of weapon, regardless of clan affiliation, but most Kung Fu requires certain types of weapons. If you use a weapon which exceeds your achievement level, you are penalized with reduced combat stats and your weapon’s durability will degrade rapidly. Weapons are divided into short/long weapons (physical attack weapons) and bracers (Chi Kung attack weapons) depending on the type of damage they inflict. You may obtain weapons through purchase from a shop, hunting omonsters and completion of quests. Precious and Rare weapons are only available as monster drops, and Masterpieces and Artifacts are only available as quest rewards. There are many different types of weapons to be found in The Land. One can use any weapon that one finds but without mastery over that type of weapon, it shall provide little attack power. There are many prerequisites to handling a weapon (level, dexterity, strength, training and mastery). If you do not meet the correct conditions then the durability of the weapon is drastically reduced and you will be unable to utilize it's full potential. There are rankings for weapons that are dependant on craftsmanship, design and construction material. For example: Short Staffs are normally weaker than Bamboo Staffs, but Superior Short Staffs are stronger than Bamboo Staffs. You can attach ornaments (grips, embroidery and tassels) to certain special weapons. These will improve the capabilities of the weapon. All weapons have a Durability Score and if this score is reduced to zero then the weapon is destroyed. Weapon Refinement:Many weapons can be refined to increase their power. The Master Refiner has her smithy set up in the village of Hefei, and she requires both gold and Dragon Blood to work her magic. A few types of Dragon Blood can be obtained from nearby shops, but most can only be obtained by exchanging Blood Essence for them. Blood Essence can generally be earned by fighting monsters. Please be aware that there is a chance for a weapon to be destroyed when she attempts to refine it, and she makes no guarantees. The higher the level of attempted refinement, the greater the risk of breaking it. Reward follows risk, grasshopper. Know also that there are weapons in The Land of such high grade that no Refiner would dare to attempt to alter them, for fear of destroying a Relic could irrevocably ruin their reputation. Weapon Slots:There is a complet system that allow you to add slot to a weapon. It is very useful to be able to put some item inside and get boosted stat. Weapon Trad:This system allow you to add stat to you weapon, there is many kind of stat, there is also other system that will allow you to change the stat or add new one. Wardrobe: There is clothing that is available for everyone and there is also clan-exclusive clothing, often divided by character gender. Although you can wear any clothes, unless restricted by your clan or gender, the durability depletes rapidly (as with weapons) if you do not meet the wardrobe’s prerequisites (such as achievement level). You may obtain clothes through purchase from a shop or from quests; decorative clothing is sold in a special shop. You can place certain Accessories in pockets that are attached to either Jackets or Pants to utilize their special enhancements. Clothing: Clothes are primarily composed of shirts, pants, jackets wristbands, head ornaments, and shoes. Bags are not actual clothing, but there are bags that are made to be part of a matching set with certain clothes. Any clothing item (shirts, jackets, pants or skirts) can have a maximum of four pockets. You can place accessories with various functions into these pockets. The total amount of pockets a character may utilize within their combined clothing is currently 8. Wristbands raise your Attack Rating, and head ornaments raise your Dodge Rating. You can attach ornaments (embroidery, insignias and talismans) to special articles of clothing. These will improve the abilities of the clothes. All clothes have a Durability Score and if this score is reduced to zero then the clothes are destroyed. Clothes Refinement: The process of clothes refinement will be the same than weapon refinement, it use Blood Essence changed into refinement material. Compare to weapon refinement the clothe refinement don't give more damage, it give different kind of stat to the clothes. It also make them glow blue. Clothes Slots: Same than weapon you can add slot to the clothes, you will be able to put item in these slot. The item you can put are different than weapon one so it will give you another kind of stat. Accessories: Accessories grant special abilities when worn, such as raising certain Attributes. Jackets and Pants have up to four pockets each, and a pocket can hold one accessory. The number of special abilities granted by accessories is typically lower than enhancements granted by other wardrobe items. Accessories can grant up to three enhancements. You can equip as many as eight of the same types of accessories, but you cannot equip two of the same types of accessories if they are Clan Relics. Accessories are available in shops, but many important ones can be earned through quests. Pockets and Accessories: If you have put accessories in the pockets of your clothes, you need to remove the accessories first to take off your clothes. If your jacket or pants are destroyed, the accessories in the pockets move automatically to your inventory. If you do not have enough inventory space while your accessories are moving, those accessories will be saved in a Temporary Inventory; however, should you log out before securing proper storage, these items may be irretrievably lost.