HapKido [Rare Scroll] [User-Event,Scroll Suggestion] *Ready*

Discussion in 'Scroll' started by Maomi, Oct 27, 2016.

  1. Maomi

    Maomi Clean Up Crew

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    [​IMG]
    Scroll Image:
    [​IMG]

    (Kindly make the scroll picture the figure holding their left palm in front of them, while the right hand is an open hand and is located at the side of the stomach.)

    - Item Description -
    Mao Mi was a proud fighter, that was built on the principles of her late master, Togetherness (Hap) , Inner Strength (Ki), and Life (Do). Her master, was warned of a fighter of tremendous skill was terrorizing her home village. She took off, to fight the villain. But to never return. Mao Mi, being half taught by her late master's techniques, replaced bits and pieces with her own style, thus still awaiting to be taught the true origin and power of her master's the scroll.
    __________________________________________


    - Other (Optional) Details -
    Personalized
    [​IMG]

    (Basically, the rolled part of the scroll is green.)
    (Green Rolls represent 'Double Scrolls', which have the ability to switch between two techniques.)
    *Explained in Detail*

    Basically, my scroll can switch from HapKido, to Jin HapKido, if the Kg button is pushed.

    __________________________________________________________________________



    Stance
    ` [​IMG]
    (Note: Legs move left and right in sync.)


    Block
    [​IMG]

    Description: (Left Arm, blocks and Right Arm stays near elbow. Right Leg extends a little toward the attack for the readiness of an opening, but also in a defensive stance.)
    Grab


    Description: The User grabs the opponents arms to strain him, then throws them over their back. The stance after he throws, please do not include.

    Counter
    Description: (The user has the ability to either stop at this counter, or continue with a launcher.)
    [​IMG]


    Notes: (The Scroll User will pull the opponent close, if Counter connects.)

    Counter Speed, Medium
    Fast Recovery
    Damage: 89


    [​IMG] [​IMG]

    Notes: (If [Kick] is pressed the user will left up their left leg and the user will bounce into the air, the ending animation will be the user getting up, from both legs sprawled on the floor, but enough time to juggle the opponent.)

    Damage: 160
    Fast Recovery

    Note: If Counter doesn't connect, the [Default Counter] animation will be played.




    Combo List
    [​IMG]

     
    Last edited: Oct 30, 2016
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  2. Maomi

    Maomi Clean Up Crew

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    -- HapKido Combo List --
    [​IMG]
    Type: KnockBack
    Damage Output [Overall]: 600

    Speed [Overall]: Moderate


    Demonstration:
    [​IMG] [​IMG]

    [​IMG] [​IMG]
    [P] Left Jab //Damage: 80 ,Speed: Fast
    [P]: Left Jab //Damage: 90 ,Speed: Fast
    [P]: Uppercut //Damage: 100 Speed: Moderate(Does Not Lift Opponent)
    [K]: RoundHouse Kick (Right Leg) //Damage: 120 Speed: Moderate
    [P]: Elbow (Left Arm) //Damage: 120 Speed: Moderate
    [K]: Knee To Stomach (Knock-Back) //Damage: 190 Speed: Moderate

    Angling Most Optimized in 3rd Punch, and 5th Punch.

    __________________________________________________________________________
    [​IMG]

    Type: Knock-Back
    Damage Output [Overall]: 445
    Speed [Overall]: Moderate



    Demonstration
    [​IMG] [​IMG] [​IMG]


    [K] Low Round Kick (Right Leg) //Damage: 80 Speed: Moderate
    [K]High Round Kick (Right Leg) //Damage: 90 Speed: Moderate
    [P] Elbow (Left Arm) //Damage: 120 Speed: Moderate
    [K] BackWards Kick (Left Leg) Damage: 155 Speed: Fast

    __________________________________________________________________________
    [​IMG]

    Type: Strategic Dodge, Fence Edger & Knock-Back
    Damage Output [Overall]:
    Speed [Overall]: Moderate



    Demonstration:
    [​IMG] [​IMG] [​IMG]

    [P] Medium Level Punch (Right Arm) //Damage: 80 ,Speed: Fast
    [P]Medium Level Punch (Left Arm) //Damage: 80 ,Speed: Fast
    [K]Flip Backwards (Lifts with Right Leg) //Damage: 135 ,Speed: Fast
    [P]Elbow (Left Arm) //Damage: 145 Speed: Moderate
    __________________________________________________________________________
    [​IMG]


    Type: Strategic Dodge, Juggle Launcher /w Fence Edger
    Damage Output [Overall]:
    Speed [Overall]: Moderate



    Demonstration:
    [​IMG] [​IMG]

    [P]Medium Level Punch (Right Arm) //Damage: 80 ,Speed: Fast
    [P]Medium Level Punch (Left Arm) //Damage: 80 ,Speed: Fast
    [K] Flip Backwards (Lifts with Right Leg) //
    Damage: 135 Speed: Fast Angling:Very Good
    [K] Flip Forwards (Lifts on Left Leg) //Damage: 95

    Note: 2nd Kick lifts opponent up, 3rd Kick Fence Edges the opponent.
    If 2nd Kick does not connect with player, 3rd Kick becomes Juggle Launcher

    Damage doesn't change if 3rd Kick Fence Edges, or becomes Juggle Launcher
    __________________________________________________________________________
    [​IMG]

    Type: Special Counter
    Damage Output [Overall]: 249
    Speed [Overall]: Moderate


    [Counter + Kick]

    (Explained In First Post Briefly)

    __________________________________________________________________________
    [​IMG]

    Type: Special [Scroll Switch]
    Damage Output [Overall]: N/A
    Speed [Overall]: Very Fast
    (No Recovery Time Input)


    Demonstration:
    [​IMG]


    [Kg] The animation should be the user sliding back and changing stances.

    The Stance will change to Jin HapKido, and if used again to HapKido.
    __________________________________________________________________________
     
    Last edited: Oct 30, 2016
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  3. Maomi

    Maomi Clean Up Crew

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    ______[​IMG]

    Stance
    [​IMG]

    Block

    [​IMG]

    Counter






    Throw
    [​IMG]
    Description

    (Upon success the user throws the opponent over them measuring a great distance.)
    (Around 3 to 5 Studs.)
    __________________________________________________________________________

    Combo List
    [​IMG]

    __________________________________________________________________________
    Combos

    [​IMG]

    Type: Knock-Back
    Damage Output [Overall]: 560
    Speed [Overall]: Moderate


    Demonstration
    [​IMG] [​IMG] [​IMG] [​IMG]

    [P] Double Punch //Damage: 80 Speed: Moderate
    [K] Knee To Stomach //Damage: 120 Speed: Moderate
    [P] Double Punch //Damage: 170 Speed: Moderate
    [K] RoundHouse Kick (Right Leg) //Damage: 190 Speed: Moderate
    __________________________________________________________________________

    [​IMG]

    Type: Knock-Back
    Damage Output [Overall]: 545
    Speed [Overall]: Moderate



    Demonstration
    [​IMG] [​IMG] [​IMG] [​IMG]

    [K] RoundHouse Kick (Right Leg) //Damage: 85 Speed: Moderate
    [P] Double Punch //Damage: 130 Speed: Moderate
    [K] Knee To Stomach //Damage: 120 Speed: Moderate
    [P] Double Punch Charged (Special Animation) //Damage: 210 Speed: Moderate

    __________________________________________________________________________
    [​IMG]

    Type: Fence Edger
    Damage Output [Overall]: 350
    Speed [Overall]: Moderate



    Demonstration
    [​IMG][​IMG]


    [K] Low Round Kick (Right Leg) //Damage: 80 Speed: Moderate
    [K]High Round Kick (Right Leg) //Damage: 90 Speed: Moderate
    (Edger)
    [P] Double Punch Charged (Special Animation) //Damage: 180 Speed: Moderate

    Note: 2nd Kick, lifts opponent up, 3rd Punch Knocks Them Off An Edge
    __________________________________________________________________________


     
    Last edited: Oct 30, 2016
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  4. Maomi

    Maomi Clean Up Crew

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    __________________________________________________________________________
    [​IMG]

    Type: Strategic Maneuver
    Damage Output [Overall]: N/A
    Speed [Overall]: Very Fast



    Demonstration
    [​IMG]
    (The User jumps back a reasonable distance 5-8 Studs, and prepares to attack.)
    Angling: Very Good


    __________________________________________________________________________
    [​IMG]

    Type: Special [Scroll Switch]
    Damage Output [Overall]: N/A
    Speed [Overall]: Very (Very) Fast
    (No Recovery Time Input)


    Demonstration:
    [​IMG]


    [Kg] -- The animation should be the user sliding back and changing stances.


    The Stance will change to HapKido, and if used again to back to Jin HapKido
    .

    __________________________________________________________________________

    [​IMG]


    Type: ,Double Ground-Hit, Juggle Launcher
    Damage Output [Overall]:
    Speed [Overall]



    Demonstration

    [​IMG] [​IMG]
    [K]Flip Backwards //Damage: 89 ,Speed: Fast
    [P] Forward Elbow //Damage: 99, Speed: Fast

    (User ground-hits opponent with [K], If Opponent is not on ground, attack lifts user off ground, and [P] does not connect.)

    (Both are ground-hits, but can be used as singular attacks.)

    __________________________________________________________________________
    Extras:
    Jin HapKido having one of these animations with each hit.
    [​IMG] or [​IMG]
    ________________________________ (But Darker)
    _______________________________ (Pun Intended)
    __________________________________________________________________________

    Notices:

    1) When User spawns into battle, they automatically have HapKido

    2) Both Techniques have no Back Grab.

    3) Jin HapKido has same counter as HapKido.
    4) Better Example of HapKido's 4th Kick Combo

    [​IMG]
    [__________]

    [​IMG]

    5) If a"Double Scroll" can't be implemented, the first 'HapKido' will be implemented alone.
    (As In Jin HapKido won't be made.)

    6) If the combos, damages, or stances, don't seem adequate enough, please change it to your preferences.


    __________________________________________________________________________

    Thanks NimoniX for holding this event!
    Thanks RedFox for hosting!!
    Thanks Players for Playing!!!

    __________________________________________________________________________

     
    Last edited: Oct 31, 2016
    tamirtov and Shina like this.
  5. Shina

    Shina Creator of Shattering Hand

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    do better than I did
    Promise me this, chump?

    I'll be watching, looks promising so far ;)
     
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  6. iMino

    iMino Well-Known Member

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    rip.
     
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  7. 12characters

    12characters Well-Known Member

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    BJJFromGJJ likes this.
  8. iMino

    iMino Well-Known Member

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    Im done LOL.
     
  9. 12characters

    12characters Well-Known Member

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    Screenshot 2016-10-30 at 4.49.02 PM.png
     
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  10. Maomi

    Maomi Clean Up Crew

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    [​IMG]
    Yay!____________________________________
    Yay!
    Yay!



    :p:p:p

    :eek::eek:____:eek::eek:
     
    Last edited: Oct 30, 2016
  11. tinythenervous

    tinythenervous Well-Known Member

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    t r i g g e r e d
     
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  12. iMino

    iMino Well-Known Member

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    Wow a pro 1vs1 making a scroll?
     
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  13. Maomi

    Maomi Clean Up Crew

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    Thanks for your wonderful feedback! Yay!!!
     

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