Flatline

Discussion in 'Scroll' started by Tengu, Mar 30, 2016.

?

Support

  1. Yes

    38 vote(s)
    86.4%
  2. No

    6 vote(s)
    13.6%
  1. ToulueVang

    ToulueVang Clean Up Crew

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    The punches make it a deadly scroll already.
    #Support
    will most likely be box or 1k+ RC though.
     
    Windstorm likes this.
  2. Shana

    Shana Creator of Heartseeker, SF, IAS, BD & CC

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    Support!
     
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  3. 12characters

    12characters Well-Known Member

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    found it bump

    i understand you taking out the extra input in the kick combo but the back grab ;[ why the back grab
     
    Windstorm likes this.
  4. Gearman

    Gearman Active Member

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    I wouldn't say that it would be impossible to infinite someone with the main punch as this seems like it would be hard to get a turn block from the back. Why not make the 3rd punch do something similar to mystic art's last punch in kpppk so the full combo will always have them facing you?
     
    Windstorm likes this.
  5. BJJfromTheGrave

    BJJfromTheGrave Active Member

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    bump
     
  6. Tengu

    Tengu Creator of Savate

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    ❄︎♒︎♏︎ ⬧︎♍︎❒︎□︎●︎●︎ ♓︎⬧︎ ♎︎♏︎♋︎♎︎ ♌︎◆︎⧫︎ ⧫︎♒︎♋︎■︎&︎⬧︎ ⧫︎♒︎□︎.
     
  7. Panthaero

    Panthaero Well-Known Member

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    Necro

    never forget
     
  8. OJuiced

    OJuiced Member

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    Remove that "dizzy" effect and this scroll would be awesome. Just tired of seeing these half scroll half exo hybrids with too much advantages (Hate marang & parkour with 100x passion).
     
    BJJFromGJJ likes this.
  9. 12characters

    12characters Well-Known Member

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    !?
     
  10. Panthaero

    Panthaero Well-Known Member

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    Idk how, but never forget because this thing is still a beauty. Definitely better than my trash Sugg.
     
  11. 12characters

    12characters Well-Known Member

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    now i can use some of kuandos animations C:
     
  12. 12characters

    12characters Well-Known Member

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    I cant even animate anymore lol my computer is having some crazy issues with its drivers or w/e
     
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  13. 12characters

    12characters Well-Known Member

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    (o_ o;; )
     
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  14. Tayeus

    Tayeus New Member

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    you cant infinite with it cause the dizzy effect always makes them face you no matter what direction you hit them from
     
    M4cropod and 12characters like this.
  15. Tengu

    Tengu Creator of Savate

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    HOLY **** HE LIVES!?
     
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  16. 12characters

    12characters Well-Known Member

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    you should bring back crimson fist 1 and 2
     
  17. Gearman

    Gearman Active Member

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    "Relentless' Mace's ground-slam skill" Relentless Mace doesn't change the opponent's direction no matter what way you hit them with that skill, it will push them away from the center a bit but they will not change directions, this is also true about Taurus. What I was suggesting was that the effect the punch had would be a stumble instead. The solution chosen was that 2nd punch can be turn blocked which is kind of an iffy weakness.
     
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  18. Tayeus

    Tayeus New Member

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    last time i checked whenever you hit someone who's stunned like that they always turn around to face you

    either way, if you can't turnblock something like exile's second punch after a stun then i don't think you should be playing a fighting game to begin with. the main point is that the last punch is meant to hitconfirm into the launcher, it doesn't really matter what visual effect you tack onto it
     
    Last edited: Apr 22, 2017
  19. Flamekiller

    Flamekiller Glacial Master & Clean Up Crew

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  20. Panthaero

    Panthaero Well-Known Member

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    Super support, even if the project was dropped c:
     

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