critical hit

Discussion in 'General Discussion' started by eklipsa, Feb 7, 2019.

  1. eklipsa

    eklipsa New Member

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    Is the Attack rating influence the critical hit ? Or only the Dex affect crit ?
     
  2. [CM]NineArts

    [CM]NineArts RedFox Games Staff Member

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    The only attribute that increases Critical Rate is Dex.
     
  3. eklipsa

    eklipsa New Member

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    Ok i will take your word because i dont understand any more.. i see Eroine guides who say Attack ratting increase cit. others on forum are saying even dexterity dont increase the crit , they have test it and is the same....
    I will take your word ...hope you are right, i am very confuse right now.... will be good to make changes in this guides so ppls dont get confuse.
     
  4. Revered

    Revered Well-Known Member

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    You can make some test by yoursefl. Just hit this button to see how much crit You have, then for example take +5 dex from Hermit to notice the difference. Also You can find a relic with AR increase by % and check it too.

    [​IMG]
     
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  5. DemonicSaber

    DemonicSaber New Member

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    in da video he puts it as 10 dex = 100 crit rate. The more accurate would be 15 dex = 100 crit. But that was from old server, now in RF dex wont affect your crit rate at all. You can test it easily with new stat interface. Dex will influence attack rate and accuracy.
     
  6. Revered

    Revered Well-Known Member

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    Yep, You are right but I`m not saying Dex will give more crit. It`s only solution how to check this out.

    Here is my alt, nuker. At start 268% crit rate, then after +5 dex Hermit, +30 dex to stat, +40 (+75 total dex) = still 268%. Not even +1%.

    [​IMG] [​IMG]


    But here is Awaken opening post:

    http://forums.playredfox.com/index.php?threads/information-about-awaken.31/

    Critical Hit Success Rate
    • Decrease Dexterity multiplier of Physical Critical Hit Rate by 69%
    • Removed Essence multiplier for Chi Kung Critical Hit Rate
    • Add Dexterity multiplier of Chi Kung Critical Hit Rate: (Based on Vagabond) – All Classes (except Vagabond) has been reduced by 50%

    So now I`m really confused.
     
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  7. DemonicSaber

    DemonicSaber New Member

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    That's old mechanics, even before classes and skills revamp. Dex does not increase critical rate in the version we're playing now (2019).
     
  8. Revered

    Revered Well-Known Member

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    Lets go further.

    [​IMG]

    5% crit rate is from Mastery (500/10 000).

    1. GM said:
    • Decrease Dexterity multiplier of Physical Critical Hit Rate by 69%
    2. GM said
    • Add Dexterity multiplier of Chi Kung Critical Hit Rate: (Based on Vagabond) – All Classes (except Vagabond) has been reduced by 50%
    3. Also:

    "Dexterity determines how often you can inflict Critical Hit"
    [​IMG]

    4. And:
    "It (Wisdom) also terermines your critical Rate with CK attack"
    [​IMG]

    5. Vagabond:

    "Add Dexterity multiplier of Chi Kung Critical Hit Rate: (Based on Vagabond) – All Classes (except Vagabond) has been reduced by 50%"

    [​IMG]

    So 1st is a lie, 2nd is a lie, 3rd is a lie, 4th & 5th is also not true.
     
    Last edited: Feb 10, 2019
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  9. Domingo

    Domingo Active Member

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    I have to say it again. 9D stats are just a mess.
     
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  10. Revered

    Revered Well-Known Member

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    Good question :D

    Personally I would like to be a part the worst event ever in history of 9D. And I`m pretty sure the Lunar Event 2019 is not a winner. RF & JW can do it much better and this is not their last word.
     
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  11. Phantomx0o0

    Phantomx0o0 Member

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    Let's me share this thought. Adding Dex increase your "base crit rate" which is not visible to the "C" character table. What's on the character table is just a multiplyer. Let's say you have 300 Dex, 3 dex = 1 base crit rate (not visible in char table)(just example not a true value). So you will have 100 base crit rate. And in your character you can see youu have "Crit rate = 100%" . 100% will be added to your base crit rate. So 100 base crit + (100 crit x 1) = 200 base crit. You base crit rate now is 200 (not visible to the char table).
     
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  12. Sirme

    Sirme Well-Known Member

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    that is a very nice theory.. but that would make their character window USER INTERFACE useless..

    since it does not show..
     
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  13. Stereotyped

    Stereotyped Well-Known Member

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    Glitches, bots, mods and sales. The price goes higher on antiques as those attract some of the elite.
     
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  14. Revered

    Revered Well-Known Member

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    A comment would be welcome after what has been described in this tread.
     
  15. [CM]NineArts

    [CM]NineArts RedFox Games Staff Member

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    The Critical Rate increase when applying Dex is a multiplier, so you won't see it in your character window.

    Dex did, and still does affect your Critical Hit Success Probability.
     
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  16. denteazul

    denteazul Member

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    Could u further explain what dex being a multiplier means?! And i also dont understand if it is a multiplier shouldn't it show in the C interface when crit is increased?! Phantom theory made sense as being 'base crit' but now gm says is a multiplier, also Sirme made an excellent point if it is true and don't show, user interface would be useless. Please gm could u detail this further? thx
     
  17. dixbutts

    dixbutts Well-Known Member

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    None of the stat descriptions have been updated for the new stat system either. It's pretty misleading for new players and returning players trying to know what a stat does.

    [​IMG]
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    [​IMG]
    [​IMG]
    [​IMG]
     
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  18. Revered

    Revered Well-Known Member

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    What's the point then to give us a character window where we can see our stats but the stats are not valid?

    Also I`m curious what else multipliers we have, maybe a luck multiplier based on payment history?
     
  19. Sirme

    Sirme Well-Known Member

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    lol hahhaahaha.. I wish.. then RNgesus would love me... sadly luck modifeir based on payment does not exist:(....
    maybe there there is an ill-luck modfier.. because I seem to get less and less... and items are being made "luck"/lottery rather drop% based....

    Also the stat window not being valid is... well sadly... incomprehensible to me..

    why have the window then... If I can't see all stats.. heck it is missing some stats.... like critical dodge.. and co..
    the C window is sadly.. HALF Azzed.
     
  20. Sirme

    Sirme Well-Known Member

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    Sorry for derailing the topic, I have a problem that I would like to inquire.. if possible.. may I have a bit of your time? I need your mediation if possible. I cannot Pm you.. So if you would do me the honor.. so I can ask the question..
     

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