UPDATED - Feb 2: In order to ensure the quality of our launch, we will have to postpone Closed Beta Test until February 11, 2016, at 6 PM PST. http://forums.playredfox.com/index.php?threads/closed-beta-delayed-february-11.321/ After an internal assessment, we have decided to push for the Nine Dragons Awaken closed beta. This was a difficult decision to make, but one we felt was necessary since this version of NineDragons is different than previously released one. We’re excited to announce that our closed beta will begin on February 4 at 6 PM PST! To participate in the closed beta, you must sign up for closed beta before February 1. If you’re interested in testing but you haven’t signed up, there's still time - click this link to reach the closed beta signup page - all of the upcoming Features can be read here. This new content is not final and may - in fact, probably will - change due to testing. That’s why we need your help. Your thoughts, your livestreams, and your feedback on the forums will help guide us in making the right changes for the right reasons. We'll post more details on what's to come as we get closer to closed beta! Important Information: Any Progress made during the CBT will NOT transfer over to the Live servers. This includes names of characters and guilds.
Yay!! Can't Wait For It !! Just One Question, How Does The Account/Login ID Work? Same As That Of Forums? Also How Long Will Closed Beta Last?
Is it possible to get more information about PlayRedFox how it came to be a subsidiary of Joongwon Games? Here are my thoughts going into a new server maybe link game to stream as it did make game with less lag. As a alpha tester of many of the 9 Dragons the one thing that still eludes users is the forever talked about three advanced clans. Along with vagabonds having skills earned at tournaments. You want to stand out am seeing some new phase changes that are very interesting maybe you could add the Advanced Clans via shop. Have mentioned this being done many times however, none has done anything about it & state "We can only do the titles of the advanced clans!" However, later on adding in new clothing threads or deco's. If making deco's is possible than making a new story board for the advanced clans is also possible through the database. The other daunting thing about starting new characters has always been with buff training. Knowing in the higher leveling system the skills ratio's always where 0.01 really hard to push skills to maxim even with manuals. The right path to a successful game or creation is by listening to fans or adding in improvements that will make the game better. Many of times new content is added in testing phases are over looked. If you truly want an effective game you need to have balance. Looking back to the KN stat system & knowing how it works know many move away from it later down the road. The reason is for advancement to the character tables & stat's used by the equipment. Some gear or deco's would not display correctly thus leading to removal of KN stat system. Looking back to when healers received traps the game did have balance however, as you may know to many players who played as nuker complained about how unfair it was to be tanked by a trap. Knowing all they needed to do was side step them & use ranged attacks. You want balance is the main key to a good server, long battles in combat even with alliance members would make it more better. The end game is not always reaching final cap. The game has always related back to karma. Here is something else that was removed from the game. The Road to Karma, many of the game mission existed some where never used & some where exiled. The purpose of karma was to get titles & with the KN stat system the newer titles should be all the same or balanced out. Let's use an example in the older system you would need only 100 Bad Karma to get the first title, wherefore the good karma you would need 1000 Good Karma. Not only that Good Karma was easily lost in combat duels in pk zones. Again need balance for karma gain/lose for example 3/4 ratio 3 wins 4 lose is about 75 good/bad karma instead of losing 100 or more good karma. When you test the good karma ratio to bad you will see a huge difference between both. You want to do something never been done make ever map pk available something that has never been done is to pk in clan base. The wars should actual start from clan base then move into blood plains then other sectors leading up to the storm verse storm. Make the alliance run this would be key to timing or jump cards to be first in & success defense to advanced play or to own other clan bases. Storm vs Storm on the boards in Hefie, in the history of 9 Dragons the SvS was the biggest thing for clans. As time moved forward the board never got official updates. Updates would also include when alliance must defend again. Not only when SvS was taken the buff from taking over the castle would not be extended to the alliance winner. Improvements for SvS has been needed for sometime, even adding in some new content to defense towers would be nice or at least have a way to build it in advanced levels. Many talked about collections that could of been added into the SvS along with a alliance storage which could be the treasure to other alliances if defeated or bonus that could be added in. Female/Male characters in clans that have never been before an example in the Shaolin females are not allowed however, later in the story line you meet up with one lonely female Shaolin from quest. Males can not be Scared Flowers, in one of the story lines of the advanced clans males wield fans as weapons. Bring back the older Game Master Buff System Carnival of Souls, Spring/Fall Seasonal Buffs, remove Collective Buffs, & BP Rage Buff. Some buffs are really good & some are rendered useless during events or normal play. Buffication to server is another key to moving players along in maps while working on other task. Bring back invisibility mode if you are a Game Master you know what am referring to. Many of times GM do not take the time to watch communication between maps, or see conversation of users who just do not stop spamming. Remember back to key jammers this was really harsh to the users in Hefie. Some maps folks just get out of control for example you are now in a pk zone & you are enjoying your alliance & fun time or pk time. Some comes in & starts raging cause they get tanked flooding the communications to play normally. So many battles end more so in communications war, flame or known as comm warrior. Have more than one staff member on each map to help assist the gamer, if someone ask questions a staff member should be able to answer them as needed. Many of times the user stops playing game due to not having the information needed for quest even after looking up player guides or tutorials. The actual screen or video of improvements to what the game might look like before launch on Feb 4 would be nice. Make a video called "Let's talk about features" many of times the updates or new features are never discussed. You want players to sink into your version we need a visual approach to how it works & why it works that why. The video's with the deco's was a great start, can not wait to get my first burning deco's
Finally we are getting some wonderful news. I can't wait to test the game out! I have been playing off and on since 2007 and let me tell you that 9dragons has been on a road trip with its ups and downs. I really enjoy playing this game and cant wait to see it's new improvements. See you all there!
So where exactly do we register for the Beta testing? The link provided takes me to a client download link that doesn't work? Gotta say I'm looking forward to the "proper" version tho. Not the financially draining Games Campus one. Cheers
We were as hyped with SubaGames as we're hyped with RedFox now. I hope this company won't be a let-down like most 9Dragons companies.
Ahri made a post about this here No idea have to wait for staff to comment You will most likely use your current account you have for site and forum but they might give us an extra option to register a game account as the CBT comes closer?
it`s stated in 1st post of the thread ? you cannot understand what it`s written in there or you missed that part ? usually the 1st post it`s the topic introduction ....
So ... on the 4th of February , everyone can play on the new server ? Sorry , if my english is not so good , but I would really like to know , because I love this game !