Inspired by Sean from SF. Shop pic at bottom. Price: You decide Description: With this fighting style, you won't just break faces. You'll break ankles! -shady45 -Not shaman exclusive... It will be an omni-class scroll- Combo List: PPPP KKPP KPK PKP PKKK KG P+G G+K Stance: Spoiler Desc: It works similar to Muhons and Crane. If you don't move for a while, your character takes out a basketball, dribbles it for a little, and then throws it away and goes back to the original stance. PPPP Let me give you some HEAD! Spoiler Damage: [80][90][120][170] 1st punch: Quick jab to the face. 2nd Punch: Fairly quick transition. It's a punch to the gut 3rd Punch: Hard uppercut sending hitting the opponent up to the air (not a launcher) Headbutt: Fair delay after the 3rd punch. The headbutt knocks the player back with good range. KKPP UHH! You just got dunked on! Spoiler Damage: [120][100][120][200] 1st Kick: Quick kick to the face Sweep: Transitions to a quick sweep Spin: The spin launches the player and opponent into the air doing damage. If the last Punch isn't pressed, both player and opponent land on the ground. (Works like Plum Ninjutsu's KG+KK (Without the last K). Just got dunked on!: The player slam dunks the opponent while in mid air. KPK South Paw.. Sike! Spoiler Damage: [120][120][160] 1st Kick: Quick kick to the face Hook: Mid speed transition. Flip: A side flip that launches the opponent similar to Destroyer's launcher. It's a juggle launcher. PKKK Tornado Spin Kick Spoiler Damage: [80][100][60][60][60] Punch: Quick jab to the face Knee: Mid speed transition. Kick to the gut Kick: This is the first kick in the tornado kick. If kick is pressed for a third time, it transitions to the tornado kick. Tornado Kick: Quick transition to a kit hit tornado kick with small delay between each kick. Mid range. KG The 3 Spoiler Desc: The player takes out a basket ball and shoots it at the opponent's head. It can be a ground hit. If the opponent is not on the ground, it just pushes them back similar to Dirty's pocket sand. The player must be a certain distance away from the opponent. Damage: [90] if standing, [60] if ground. G+P (Grab) Swoosh Spoiler Desc: Kick the opponent back (Doesn't knock them down), then shoots a basket ball at their head which knocks them back. Mid range. Damage: [210] G+K (Counter) Hyaaa! Spoiler Desc: Instantly knock the opponent back (they slide like the KP of Extreme TKD). Far range. Almost no delay. Damage: [110] Thank You
PKP Trash Talk Spoiler Damage: [80][100][30][30][30][30][30][30] Punch: Quick jab to the face Knee: Mid speed transition. Kick to the gut MultiPunch: 6 Lightning fast punches Here is the Shop Image
Well first punch is always 80 However I don't like the idea of a ninja scroll being based on two "karate users."
And here we have a Shaman Exclusive Scroll......Not because of the basketball......That's just silly......
Thanks for you opinions good or bad. I'll change a few things. Can a staff member move this to the right section?