Hi @GMs, First of all, Thank You for fixing errors! I didn't crash after last update. It took 5 years, but thanks for forcing developer to fix this anoying crashes . Ok, now lets get back to thread about AOE skill (hit all enemies nearby). Could You check Chi Kung damage AOE skills? Its unbalanced comparing with physical damage AOE. Biggest problem is in PvP , because it can easily destroy all the HP doesn't matter the critical deffense players have. When chi kung artist/holist is farming, they often kill players by mistakeis passing near him could die by accident.
2nd problem at PvP is that while chi kung damage AOE can deal 200k+ damage, than physical AOE won't deal any damage. I tested in pvp physical AOE damage, it barelly makes damage, kinda useless
We understand your frustration, and the devs are aware that AoE works better for Chi Kung classes since the game was originally released in KR. We would love another class balancing update, but we all have to wait until further development for now. As far as prevention of being hurt by AoE in a PvP map, there is currently no solution. You will have to dodge the opposite clan or character wearing a mask when traveling through the map.
There is a solution, is RF wiling to implement the solution is the question!!! Allow players to use Anti PK buff on said PvP maps! its in place in LD and no one goes there except for SrS! So dont say there is no solution - Admit that RF isnt willing to allow the buff to be implemented on other maps on Tao! Yin is PvP, so there would not be a need for it on that server!