Mao Gong BF LE

Discussion in 'Scroll' started by SeeJest, Jun 7, 2018.

?

Would you use it?

  1. Yee

    69.2%
  2. Naw

    19.2%
  3. Mebs

    11.5%
  1. SeeJest

    SeeJest Bushido

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    MAO GONG BF LE
    or SE
    [​IMG]
    Curiosity killed the cat but satisfaction brought it back

    [​IMG] [​IMG]

    Grab and Counter remain unchanged

    The damage values below are a rough estimate, take them with a pinch of salt


    COMBO L I S T
    [​IMG]

    PUNCH C o m b o s
    P P P P

    [​IMG]
    (80) (45+45) (70+70) (140)
    Unchanged Mao Gong four-hit punch combo

    P P P K
    [​IMG]
    (80) (45+45) (70+70) (140)
    [K-U Launcher] Final input changed; Moderate height launch


    P K
    [​IMG]
    (80) (110)
    Unchanged Mao Gong two-hit combo

    KICK C o m b o s
    K K K K
    [​IMG]
    (90) (85+85) (120) (140)
    [Low Fencer] Third input additional effect; Knocks up foe a small amount
    Final input knocks foe slightly forward and downward into the ground. Ex. White Fang's KPP
    *flame effect changed to a claw effect, see final input of P P P K

    K P
    [​IMG]
    (90) (130)
    [S-Launcher] Final input changed; Final input changed to have extended reach, damage and stun

    > >G K
    [​IMG]
    (0) (120)

    [Dodge/Dash + Spin-up Launcher/Ground hit] First input remains the same, but affected by second input
    Final and new input acts as a ground hit or launcher, it can also be angled to a small degree
    Final input works similarly to Lightning's KG P; the speed of when the second input is initiated determines when the first input will end and second begin

    *A cross between Lightning's KGP, Hitman's KG and Shaolin Tiger's KGP
     
    Last edited: Jul 9, 2018
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  2. SeeJest

    SeeJest Bushido

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    CHANGES;
    Added Punch combo variant, finishing with a launcher
    Fourth input added to Kick combo; third input acts as a knock up
    Second Two hit combo (KP) changed; final input increased range, speed and now stuns
    Additional input added to Dash G; Added input acts as a ground hit and launcher

    ADDITIONS;
    New Combo (PPPK)
    Three Launchers (PPPK) (KP) (>>GK)
    Low Fencer (KKKK)
    Ground Hit (>>GK)
     
    Last edited: Jun 8, 2018
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  3. Genesect

    Genesect New Member

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    Wow holy moly this looks dope how did you make these short clips as I also want to submit a scroll?
     
  4. SeeJest

    SeeJest Bushido

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    I use nvidia shadow play to screen capture videos of different combos then use adobe premiere to splice them together so they look like they sync properly
     
  5. Yukoto

    Yukoto Well-Known Member

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    Okay. Cool. BU launcher = bounce up, last hit from run z can’t be a bounce up/BU launcher? I have a better idea, change it to a spin launcher like Vermilion Phoenix’s kg.? Make the kick combo a low/high spike down fence pop*white fang kpp/redemption ppk*. And if you want a BU launcher, maybe change the last animation of KP to sandshou’s BU launcher.?
     
  6. SeeJest

    SeeJest Bushido

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    Oh you right, dunno why I put BU its suppose to be a spin up, and I like your idea for the kick combo :D
     
  7. [GM]Toast

    [GM]Toast RedFox Games Staff Member

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    This looks pretty cool. Do you have the files for this or did you create this through video editing and splicing?
     
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  8. Draygashi

    Draygashi World Record (Al Hata), CUC

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    This one was also through video editing and splicing lol
     
  9. SeeJest

    SeeJest Bushido

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    Ye what Dray said, splicing. Going into files is too much effort, thought I guess splicing is too lul
     
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  10. [GM]Toast

    [GM]Toast RedFox Games Staff Member

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    I said this in a previous post, but we are currently working with someone that can possibly make this a reality. Good work is being done here.
     
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  11. SeeJest

    SeeJest Bushido

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    That would be pretty hype, hope it works out :D
     
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  12. Draygashi

    Draygashi World Record (Al Hata), CUC

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    Hopefully the person you are working with can bring my Scroll too ;)
     
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  13. SeeJest

    SeeJest Bushido

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    Oof scroll crafting has really died, never forget.
     
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  14. Hercule

    Hercule Well-Known Member

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    I can get jiggy with this, I support
     
  15. Draygashi

    Draygashi World Record (Al Hata), CUC

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    @SeeJest I feel like this would be better off as an SE version instead of a BF LE version.

    Also, I feel like PPPK should be shortened down to PPK by removing the third input.

    I love this Scroll how it is, but I feel like changing it to an SE and slightly adjusting the PPK Combo could be possible improvements.
     
  16. HumoLoco

    HumoLoco Clean Up Crew

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    na its good. since it has kp stun juggle. pppk is good for people that being slow reaction or fell da trap. think of volador.
     
  17. Draygashi

    Draygashi World Record (Al Hata), CUC

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    I just don't like the Juggle Launcher (PPPK) having the same inputs and amount of hits as the main damaging combo (PPPP / PPPK)

    Think of Marang Ninjitsu, PPKKK P P PPKKK. The main damaging combo is a juggle launcher. Just looks ugly.
     
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  18. HumoLoco

    HumoLoco Clean Up Crew

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    unless we can add PPG+K :>
     
  19. Pasha

    Pasha Well-Known Member

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    Ye cuz most of scrolls are just recycled poo poo . When I see recycled things in shop for rc I'm like damn. RF updates are not exciting cuz there is nothing new in every aspect of the game , scrolls recycled ,exos have almost same skills just some other animations , clothes looking very bad .
     
  20. TDPrank

    TDPrank New Member

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    Tsk, Tsk, Tsk.... Come on Toast really now? Why can't you try to make Bushido a Scroll before you make this one? Please try to make that and Maraedo a scroll before you start considering these others although this scroll is nice i'd like a scroll that has diverse combinations and less recycled movements. That Said I support this scroll yet i want to see those mentioned before and (Can't Forget Underdog) the actual decent things first Before we start up on remakes lets try to make new things first this could lead to a possible P o p u l a r i t y S u r g e
    So yea uhh... *(hmm I can't think of something to say to end this...) :D Good Luck??? on making this a Reality???
    And remember this GM's?
    Screenshot (42).png
     
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