Description: Decade of years and years ago there was an unknown man who walked the Earth trying to find an worthy opponent to battle against.At least the unknown man found a worthy opponent,their battle went on for days,months, and years.Destroying half a city, the unknown man and his opponent finally decided to put an end to this battle.With a flash of an eye the battle between them finally ended, causing the Earth to shatter.Tsunami washing out the Earth,Volcano eruption,and demonic chaos toward the Earth. - Written by SacredSword Personal Description: Its not suppose to be over power : / Price: 1050rc Combo Insert Stance Description: Kinda similar to Telos's Stance I suppose. Guard Description:
non Omni - Grab Knockback [238] total damages Description: Counter Reverse Knockback [212] Damage Description: A quick counter with default counter stance, when finishing the counter the character will move back a little (Image above).
PPPP Knockback 80,97,108,132 [417] total damage 1st Hit: 2nd Hit: 3rd Hit: 4th Hit: Description: (The fire animation is not included *Image above*) PPKK Fence Edger 80,97,113,128,95 [513] 1st Hit: 2nd Hit: 3rd Hit: 4th Hit: Description: This combo can go over any type of fences beside cactus.The last hit will have a slow recovery due to the auto insert. Example: Dos,Moon,Risky, Sky Eden fences and etc KKKK Spinning Knockback 90,98,110,156 [454] Spoiler: If last hit connects 1st Hit: 2nd Hit: 3rd Hit: 4th Hit: Description: Last hit is very similar to Tempest/Cyclone KKKK combo, it will act as a grab.Last hit can angle perfectly. Animation: For the last hit,include an wind animation like the 1 in the spoiler. KP KP*Charge* Knockback/2nd legendary launcher 90,110 [200] 90,125 [215] (Being charged) 1st Hit: 2nd Hit: Description: (The fire animation is not included *Image above*) When the last hit is charged it'll act as a stun launcher. AnimatioN: Add some flashy images for the last hit . Spoiler: Like this after images KG+K Launcher 90,113 [203] 1st Hit: 2nd Hit: Description: (No animation involved )
kG+PP Knockback 0,62,205 [267] Total damages 1st Hit: 2nd Hit: 3rd Hit: Description: kG alone will act as a dodge similar to Shaolin Crane's kG,the last hit it'll act as a grab.It'll shortcut to the grab animation instead of the long animation they included.If the grab doesnt connect or hit the target the recovery will be slow and chances of u to die is well... a lot.GG spamers.Include the fire animation they provided in the image above. kG+KK Fence Edger 0,70,92,48 [210] 1st Hit: 2nd Hit: 3rd Hit: 4th Hit: Description: This combo can edge over any type of fences.Same goes for this combo the last hit will have a slow recovery due to the auto insert.Include the animation they provided in the image above Run Z Ground hit/Knockback [167]/[145] Description: (Do not include any animation) Nanmu:
Creditor (res) Pros/Cons (+/-) +Moderate speed paced combos +Moderate recovery +Good Delay +Fence edger combo +Dodge combo +Grab combos -Suicidal counter -Slow recovery (kG PP, kG KK, last hit of PPKK) +/- Decent Angle probability (More to come) Event: If u like this scroll suggestion please vote "Yes" , and make sure to type down "Support" down below with ur IGN. So when this scroll is implemented in game you can have a chance to win Chaos Outbreak, there will only be 1-2 winners. Note4Nimonix:
You can change the name of scroll. Forbidden >> Outlaw. I will see what I do with that description. :>
How about this? Very similar. A lawless person who is a cruel and powerful man who can kill anyone who stands in his way. He believe in human life has absolute no values and proudly of his exhibit the metals-encased corpses of the worthy opponents that he has killed in battle as trophies.
Yea but funny is i was about to make outlaw scroll after i see this the combo were very similar my idea lol. It's suitable.