Argument. Why did developers nerf all RARE SCROLLS? -The point in Rare Scroll is for it to be OP and break the game (Thus ppl do spenders to get them) -SO why is it nerfed hard now? Like almost all of them? -Example: Pencak Silat the only one scroll that got "NOT Nerfed" so that why ppl want that scroll. -Its super broken, so thats why nerds, spend $50-100 to buy chest that drops that scroll. SO if developes were smart, and "RE-BUFFED" all the nerfed scroll/exo it will get ppl to spend more in order to collect those old Rares that were OP back in the day like: Shadow Ninjutsu, Tsunami, etc. ALL NEW SCROLLS CURRENTLY > Rare Scrolls -No point to do any Spender Event or Events for Rare Scrolls because it sucks now compared to new scrolls. -Literally all new scrolls release beat Rare Scrolls now... No one does spenders now, they do just to collect, even tho they know the scroll is bad now. #MakeWiFiAndHumoGM/CA/RM #WeImproveGameALot
Even if Pencak Silat got nerf it won't chagge the fact that I will always want it no matter what! THAT MY DREAM RARE SCROLL !!!! Never had it before but when I finally get that **** it's ******* 30 days .
Theres so much wrong I don't even know where to begin. -Rare scrolls were arent and were never inherently game breaking. Fearless, Telos and Hungar have never been nerfed/buffed and have been A- tier since release. -Things get nerfed when they are game breaking i.e. Inferno's easy infinite reset and any other -Pencak is also A- to low A tier. Its also just fast. -You forgot to mention that the A+ tier has been the same since LONG before the OGP transfer so Old Scrolls > New Scrolls > Rare Scrolls if you wanna be more accurate even thou the new scrolls are on average B+ tier scrolls with a few that are barely A- here and there. -You say new scrolls are OP? Most rares are creations/suggestions and on average BUSTED in certain ways i.e. Tempest, Inferno etc. False equivalencies are false.
It wasn't suppose to be a good thing ! IT WAS SUPPOSE TO BE BAD AF to the point where it makes you angry
cough cough... have you never seen it before? I am sure telos and hungar have been nerfed.. The black fearless had been nerfed. I prefer they nerf the rest juggle instead of trashing all **** like what they have done to shadow. After nerfed shadow is sure pretty cool where you can doing 3rd rule juggle. but after that they nerf more than it like ******* 10 times. What is that kind of ********? And I really support unnerfed all of them expected shadow, they need to take that back 10 times nerfed. The reason why they should be unnerfed because they are really ******* rares. and in the shop.. cough. you know that asura and red storm can take down all of them? That's why you are the one of that who has some problems.
seriously. i dont understand why they still do not do this. or havent in the longest time. im sure it takes way less time to just think of a few quick buffs or added effects on these old scrolls then it does to create a new one and people would definitely but them. imagine if they buffed the original Karate and made it a some what competitive scroll ? i would honestly buy that in a heartbeat.
I like the discussion with my Master Tengu, and HumoLoco. Both have good points. IM a dummy, so I think they are both valid. >With the new update today, 9/6/16 >The 40% scrolls are a must have for old and new players, other than 3 scrolls haha. >>Sadly, I have to pop a $15 to buy vale tudo and karate... when i only want to spend 10. >>>QQ being greedy, because 2 days before this I saved up 125rc, so if i bought a $10 RC. >>>>I WOULD OF HAD ENOUGH TO BUY both scrolls for $10... Vale tudo = 540rc Karate = 571rc 540+571 = 1111, (I would of had 1125) FOK my life. Hopefully, there is a RC Bonus Event before these events are over, plus at the rate ppl are buying Inferno Chest, it was a steal to add this Event near the end so ppl end up buying more RC.
Your reasoning is built on a weak foundation. At a fundamental level, MMO games are given life by a constant stream of interested players and content that maintains that interest. When MMOs are free to play, content that is offered to premium players causes a divide between playerbases if it offers a significant, otherwise unattainable advantage to the paying user. Ultimately, this divide either leads to: Free players quitting due to not having the tools to fight against premium players effectively Players shaming the premium players who used their money to buy power instead of "playing the game fairly". Both instances lead to a weaker community. It is important to sell convenience and glamour, but never power when considering mmo economies, and this is why nerfing is being done to premium items that have overwhelming advantages or very forgiving mechanics. Reintroducing all of that for more money would be a gross lapse in judgement.
I admit defeat to you, @LegendarySheep Wise words from "GOAT"!!!!!!!! Also these are great words coming from an old friend or (WE WERE/ARE STILL Buddies!) <3 But yeah, I am grateful to have other people in this community. That can clearly voice their opinion/viewpoint in a non-toxic manor/how they deal with things @Autronix And on top of that, these are very sound, logical, and full of meaning which can be accepted as truth/right. Wish, there were more like you and Master Tengu. Good communication is key to this community<3 Thanks again buddy for clearing up this topic, which I had clear insight into.
GOURDY! UPDATED Do Not Close Thread Anymore. I guess ppl are still discussing the pros/cons of this thread and im happy to reads these good discussions.
dont close thread. This is an important topic. I'm sure people will give in their inputs after school and work in the evening.